Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Craftopia/Craftopia_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Craftopia/MonoBleedingEdge/etc' Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Craftopia/Craftopia_Data/MonoBleedingEdge/data-0000022FB8E3F0B0.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Craftopia/Craftopia_Data/MonoBleedingEdge/data-0000022FBF081040.dll Initialize engine version: 2021.3.15f1 (e8e88683f834) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Craftopia/Craftopia_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4017 MB Driver: 31.0.15.4633 Begin MonoManager ReloadAssembly - Completed reload, in 0.142 seconds [Message: BepInEx] BepInEx 5.4.11.0 - Craftopia [Info : BepInEx] Running under Unity v2021.3.15.15263878 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.MultiFolderLoader 1.1.0.0] [Info : BepInEx] 2 patcher plugins loaded [Info :MultiFolderLoader] Loading preloader patchers from mod [Info :MultiFolderLoader] Loading 0 preloader patchers from mods... [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info :MultiFolderLoader] Finding plugins from mods... [Info : BepInEx] 4 plugins to load [Warning: BepInEx] Plugin [Command Handler 3.8.0] targets a wrong version of BepInEx (5.4.20.0) and might not work until you update [Warning: BepInEx] Plugin [QoL 2.13.4] targets a wrong version of BepInEx (5.4.20.0) and might not work until you update [Info : BepInEx] Loading [BrightnessLimiter 1.2] [Info : BepInEx] Loading [Configuration Manager 17.0] [Info : BepInEx] Loading [Command Handler 3.8.0] [Info :Command Handler] Plugin eradev.craftopia.CommandHandler is loaded! [Info : BepInEx] Loading [QoL 2.13.4] Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Craftopia/Craftopia_Data/MonoBleedingEdge/data-0000023068A7C080.dll [Info : QoL] Plugin eradev.craftopia.QoL is loaded! [Message: BepInEx] Chainloader startup complete Initializing input. New input system (experimental) initialized Using XInput Input initialized. Initialized touch support. Couldn't create a Convex Mesh from source mesh "HalfSphere2" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnloadTime: 0.669000 ms Oc.OcUI_VRoidHubSingle.OcUnityAwake() Start Oc.OcUI_VRoidHubSingle.OcUnityAwake() Finish Oc.OcUI_HomeScene.OcUnityAwake() Start OcUI_HomeScene.OnUnityAwake Oc.OcUI_HomeScene.OcUnityAwake() Finish VersionInt=312261814 IsAdmin = False Oc.OcResidentData.OcUnityAwake() Start Oc.OcResidentData.OcUnityAwake() Finish Oc.OcGameSceneTransformManager.OcUnityAwake() Start Oc.OcGameSceneTransformManager.OcUnityAwake() Finish Oc.OcSaveManager.OcUnityAwake() Start Oc.OcSaveManager.OcUnityAwake() Finish Oc.OcInput.OcInputTrack.OcUnityAwake() Start Oc.OcInput.OcInputTrack.OcUnityAwake() Finish Oc.OcUI_KeybindIconHandler.OcUnityAwake() Start Oc.OcUI_KeybindIconHandler.OcUnityAwake() Finish Oc.OcGamepadUIMng.OcUnityAwake() Start Oc.OcGamepadUIMng.OcUnityAwake() Finish [Facepunch.Steamworks] SteamAPI_Init() success. Oc.Network.OcNetMng.OcUnityAwake() Start OcNetMng.OnUnityAwake Oc.Network.OcNetMng.OcUnityAwake() Finish Oc.OcPlCharacterManager.OcUnityAwake() Start Load: 0ms Oc.OcPlCharacterManager.OcUnityAwake() Finish Oc.Maps.OcWorldManager.OcUnityAwake() Start Load: 0ms Oc.Maps.OcWorldManager.OcUnityAwake() Finish Oc.Item.OcItemDataMng.OcUnityAwake() Start ID6901の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () ID6902の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () ID6903の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Item.OcItemDataMng:OnUnityAwake () SingletonMonoBehaviour`1:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform) Oc.OcAllSceneShareSingleton:InstantiatePrefabs () Oc.OcAllSceneShareSingleton:Awake () Oc.Item.OcItemDataMng.OcUnityAwake() Finish Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Start Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Finish Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Start Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Finish Oc.OcUI_ErrorNotification.OcUnityAwake() Start Oc.OcUI_ErrorNotification.OcUnityAwake() Finish SR.AudioManager.OcUnityAwake() Start SR.AudioManager.OcUnityAwake() Finish Oc.OcVRoidManager.OcUnityAwake() Start Initialize UniTask.MainThreadDispatcher Oc.OcVRoidManager.OcUnityAwake() Finish OcURPMng.OcUnityAwake() Start OcURPMng.OcUnityAwake() Finish Oc.OcMessageMng.OcUnityAwake() Start Oc.OcMessageMng.OcUnityAwake() Finish Oc.OcFixedMoveMng.OcUnityAwake() Start Oc.OcFixedMoveMng.OcUnityAwake() Finish Oc.OcConsoleManager.OcUnityAwake() Start Oc.OcConsoleManager.OcUnityAwake() Finish OcPerformanceMng.OcUnityAwake() Start OcPerformanceMng.OcUnityAwake() Finish Load: 0ms Load: 0ms SetSetting called. Load: 0ms Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish Oc.OcUI_SettingMenu.OcUnityAwake() Start Oc.OcUI_SettingMenu.OcUnityAwake() Finish AnalyticsManager:success:200 OcUI_HomeScene.Start Load: 0ms ChunkBasedOptimizeManager.Awake called. OcUI_HomeScene.GameStartPopup OcSaveManager.Start OcInputTrack.Start Load: 0ms Load: 0ms OcPlCharacterManager.Start OcWorldManager.Start [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) System.Collections.Generic.List`1[System.String[]] [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) A Weather Type from the All Weather Types list is missing. It will be excluded form the usable weather types. [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Save: 7ms Exists: 0ms Load: 0ms [GrassRenderer] Loaded GrassMap: Terrain_0_1 OcDevStatsRecorder.Record() [Current]totalReservedMem:1172MB, totalAllocatedMem:928MB [Diff]totalReservedMem:+1172MB, totalAllocatedMem:+928MB OcDevStatsRecorder.Record() [Current]totalReservedMem:1188MB, totalAllocatedMem:951MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+23MB OcDevStatsRecorder.Record() [Current]totalReservedMem:1204MB, totalAllocatedMem:973MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+22MB Exists: 0ms Load: 1ms Load: 0ms OcDevStatsRecorder.Record() [Current]totalReservedMem:1236MB, totalAllocatedMem:995MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+22MB OcDevStatsRecorder.Record() [Current]totalReservedMem:1252MB, totalAllocatedMem:1018MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+23MB OcDevStatsRecorder.Record() [Current]totalReservedMem:1284MB, totalAllocatedMem:1040MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+22MB OcDevStatsRecorder.Record() [Current]totalReservedMem:1316MB, totalAllocatedMem:1062MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+22MB Save: 2ms Mirror | mirror-networking.com | discord.gg/N9QVxbM KcpTransport initialized! [ConnectUdp] establish connection.:comld-vpnserver.softether.net:6587 Connect Error: Timeout OcNetMng.Shutdown Start OcNetMng.Shutdown IsClient OcUI_HomeScene.ConnectFailedMessage: タイムアウトしました。 (他のプレイヤーが接続中の場合でもこのエラーが発生する事があります) (繰り返し発生する場合はPCを再起動すると接続できる場合があります) Save: 4ms Destroy NetworkManager Mirror | mirror-networking.com | discord.gg/N9QVxbM KcpTransport initialized! [ConnectUdp] establish connection.:192.168.0.200:6587 Authentication Response: OK NetLog:[CLT][ConnectUdp] 192.168.0.200:6587:Frame=6713 NetLog:[CLT][Send_LoadScene]:Frame=6713 NetLog:[CLT][Receive_LoadSceneRes] scenepath=openworld GameMode=OpenWorld:Frame=6718 WorldManager.SetDifficulty - Difficulty:Normal, ItemPenalty:MaterialHalf, DEFDebuffRate:0.1, EmDamageScale:1, EmHealthScale:1, BossHealthScale:1, StarveLethal:True, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 GameStart(AsClient) CharacterName:Duck ChunkBasedOptimizeManager.Reset called. Start FadeOut End FadeOut Loading progress:A 終了処理:class=Oc.OcUI_VRoidHubSingle, gameObj =VroidUI (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_HomeScene, gameObj =HomeSceneHandler (SingletonMonoBehaviour.OnDestroy) ChunkBasedOptimizeManager.Awake called. 終了処理:class=Oc.OcObj_Sea, gameObj =OcSeaSurface_StylizedWater_Sea (SingletonMonoBehaviour.OnDestroy) [GrassRenderer] Unload GrassMap: Terrain_0_1 Loading progress:B AudioManager.OnSceneChange OcItemAssetMng.SceneMoveAssetUnload Loading GC Collect 1 Loading Unload Unused Assets Loading Wait Loading GC Collect 2 Loading progress:Scene A: 0 Loading progress:Scene B: 0 Oc.OcSimpleMng.OcUnityAwake() Start Oc.OcSimpleMng.OcUnityAwake() Finish Oc.OcDevMng.OcUnityAwake() Start OcDevMng.OnUnityAwake Oc.OcDevMng.OcUnityAwake() Finish Oc.OcDayMng.OcUnityAwake() Start Oc.OcDayMng.OcUnityAwake() Finish Oc.Statistical.StatisticalDataManager.OcUnityAwake() Start Oc.Statistical.StatisticalDataManager.OcUnityAwake() Finish Oc.Missions.OcMissionManager.OcUnityAwake() Start Oc.Missions.OcMissionManager.OcUnityAwake() Finish Oc.Dungeon.OcDungeonManager.OcUnityAwake() Start Oc.Dungeon.OcDungeonManager.OcUnityAwake() Finish Oc.OcGameMng.OcUnityAwake() Start Oc.OcGameMng.OcUnityAwake() Finish Oc.OcDropItemMng.OcUnityAwake() Start OcDropItemMng.OnUnityAwake Oc.OcDropItemMng.OcUnityAwake() Finish Oc.OcFxMng.OcUnityAwake() Start OcEfcMng.OnUnityAwake Oc.OcFxMng.OcUnityAwake() Finish Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Start Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Finish Oc.OcBeaconMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=18072072 ChunkYNum =72 ChunkXZNum = 501 ChunkFloorNum =251001 Oc.OcBeaconMng.OcUnityAwake() Finish Oc.Pet.OcPetMng.OcUnityAwake() Start Oc.Pet.OcPetMng.OcUnityAwake() Finish Oc.Skills.OcSkillManager.OcUnityAwake() Start Oc.Skills.OcSkillManager.OcUnityAwake() Finish Oc.Achievements.OcAchievementManager.OcUnityAwake() Start Oc.Achievements.OcAchievementManager.OcUnityAwake() Finish Oc.OcTrapMng.OcUnityAwake() Start Oc.OcTrapMng.OcUnityAwake() Finish Oc.OcMapMarkerMng.OcUnityAwake() Start Oc.OcMapMarkerMng.OcUnityAwake() Finish Oc.OcCharaData.OcUnityAwake() Start Oc.OcCharaData.OcUnityAwake() Finish Oc.OcDelayCreateMng.OcUnityAwake() Start Oc.OcDelayCreateMng.OcUnityAwake() Finish Oc.OcWarpPointManager.OcUnityAwake() Start Oc.OcWarpPointManager.OcUnityAwake() Finish Oc.OcSoulOrbMng.OcUnityAwake() Start Oc.OcSoulOrbMng.OcUnityAwake() Finish Oc.OcSkullTestMng.OcUnityAwake() Start Oc.OcSkullTestMng.OcUnityAwake() Finish Oc.OcPoolObjMng.OcUnityAwake() Start Oc.OcPoolObjMng.OcUnityAwake() Finish Oc.OcRespawnPointManager.OcUnityAwake() Start Oc.OcRespawnPointManager.OcUnityAwake() Finish Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Start Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Finish Oc.OcZoneManager.OcUnityAwake() Start Oc.OcZoneManager.OcUnityAwake() Finish Oc.OcInstallObjMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=18072072 ChunkYNum =72 ChunkXZNum = 501 ChunkFloorNum =251001 正しく更新できています Oc.OcInstallObjMng.OcUnityAwake() Finish Oc.OcStaticObjMng.OcUnityAwake() Start OcStaticObjMng.OnUnityAwake OcStaticObjMng.SetPhase(AWAKE); Oc.OcStaticObjMng.OcUnityAwake() Finish Oc.OcSpawnerMng.OcUnityAwake() Start Oc.OcSpawnerMng.OcUnityAwake() Finish Oc.OcEmMng.OcUnityAwake() Start OcEmMng.OnUnityAwake Oc.OcEmMng.OcUnityAwake() Finish Oc.OcGimmickMng.OcUnityAwake() Start Oc.OcGimmickMng.OcUnityAwake() Finish Oc.OcPlMng.OcUnityAwake() Start Oc.OcPlMng.OcUnityAwake() Finish Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Start Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Finish Oc.Event.OcEventMng.OcUnityAwake() Start Oc.Event.OcEventMng.OcUnityAwake() Finish Oc.Quest.OcQuestMng.OcUnityAwake() Start Oc.Quest.OcQuestMng.OcUnityAwake() Finish Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Start Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Finish Oc.Missions.OcMilestoneManager.OcUnityAwake() Start Oc.Missions.OcMilestoneManager.OcUnityAwake() Finish Oc.OcTimelineMng.OcUnityAwake() Start Oc.OcTimelineMng.OcUnityAwake() Finish Oc.OcChatAIClient.OcUnityAwake() Start Oc.OcChatAIClient.OcUnityAwake() Finish OcDevMng.Start GameMng.Start OcStaticObjMng.Start OcStaticObjMng.SetPhase(START); OcEmMng.Start Loading progress:Scene C:End [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Oc.OcUI_EscScene.OcUnityAwake() Start Oc.OcUI_EscScene.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity サブシーン読み込み開始 Loading progress:SubScene FieldObject: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Loading progress:SubScene WaterObject: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity Loading progress:SubScene Spawner: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene StaticObject: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene Gimmick: 0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene InstallObj: 0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3808 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3811 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3813 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3806 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3812 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3810 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3809 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3807 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=432 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=200 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=428 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=332 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=632 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了A OcStaticObjMng.LoadEnd OcStaticObjMng.SetPhase(LOADING_END); OcDungeonManager.init flag=true OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了B Loading progress:D OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC); Start Multiplay Join Sync... NetLog:[CLT][Send_ReadySync]:Frame=6916 NetworkClient.AddPlayer() called with connection connection(0) NetLog:[CLT]NetworkManager isReady: True:Frame=6916 Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! NetLog:[CLT]OcPl.charaChangeHook before: after:Server:Frame=6921 OcPl.charaChange Server OcPl.charaChangeSetup:_CharacterBuilder setup Frame=6921 OcPl.charaChangeSetup: name=Server isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=6921 OcPl.InitVRoidMovel:False Spawn scene object not found for 8825991CAF540A48. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991CAF540A48 netId=364 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C22232BA8. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991C22232BA8 netId=362 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () Spawn scene object not found for 93F633915C798CAB. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915C798CAB netId=145 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F633915424ECD6. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915424ECD6 netId=177 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C902665AC. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3219237878 scene=8825991C902665AC netId=306 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391EF54A2AF. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391EF54A2AF netId=183 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391F15E0947. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391F15E0947 netId=191 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcDevStatsRecorder.Record() [Current]totalReservedMem:1968MB, totalAllocatedMem:1459MB [Diff]totalReservedMem:+652MB, totalAllocatedMem:+397MB [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcPl.charaChange Duck OcPl.charaChangeSetup:_CharacterBuilder setup Frame=6950 OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=6950 OcPl.InitVRoidMovel:False Oc.OcUICam.OcUnityAwake() Start Oc.OcUICam.OcUnityAwake() Finish Oc.OcPlCam.OcUnityAwake() Start Oc.OcPlCam.OcUnityAwake() Finish OcPlMaster.warp pos:(-2427.78, 136.81, -1475.83) ワープしました (-2427.72, 136.84, -1478.83) -> (-2427.78, 136.81, -1475.83) [OcDayMng] Refresh Camera OcPlMaster.move() ダンジョン変更されました:D_Id=-1 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Finish Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Start Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Finish Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Start Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Finish Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Start Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Finish Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Start Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_ChatHandler.OcUnityAwake() Start Oc.OcUI_ChatHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_Stamina.OcUnityAwake() Start Oc.OcUI_Stamina.OcUnityAwake() Finish Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Finish OcUI_SlaveHeaderHandler OnUnityAwake OcUI_SlaveHeaderHandler OnUnityAwake _disableArrow False Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Finish Oc.OcUI_RideActionHandler.OcUnityAwake() Start Oc.OcUI_RideActionHandler.OcUnityAwake() Finish OcUI_InputActionList.OcUnityAwake() Start OcUI_InputActionList.OcUnityAwake() Finish Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Start Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Start Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_MapHandler.OcUnityAwake() Start Oc.OcUI_MapHandler.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Base (UnityEngine.TerrainData) ID1218の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID1209の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID64の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID1219の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Exists: 0ms Load: 0ms Achievement OnInit SteamworksAchievementData: The Return of the King Craftopia_Achievement_01 (True) Achievement OnInit SteamworksAchievementData: Forehead Flicking Craftopia_Achievement_02 (True) Achievement OnInit SteamworksAchievementData: Herbicide Craftopia_Achievement_03 (True) Achievement OnInit SteamworksAchievementData: Getting Bored of Slaying Dragons… Craftopia_Achievement_04 (True) Achievement OnInit SteamworksAchievementData: Gryps Conflict Craftopia_Achievement_05 (True) Achievement OnInit SteamworksAchievementData: Calcium Deficiency Craftopia_Achievement_06 (True) Achievement OnInit SteamworksAchievementData: Enter the Dungeon Craftopia_Achievement_09 (False) Achievement OnInit SteamworksAchievementData: Death After Death Craftopia_Achievement_10 (False) Achievement OnInit SteamworksAchievementData: Who's the Hunter Now? Craftopia_Achievement_11 (False) Achievement OnInit SteamworksAchievementData: Maneuver Kill Craftopia_Achievement_12 (True) Achievement OnInit SteamworksAchievementData: Noble Bullfrog Craftopia_Achievement_13 (True) Achievement OnInit SteamworksAchievementData: Skillful Executioner Craftopia_Achievement_14 (True) Achievement OnInit SteamworksAchievementData: Chill Down the Spine Craftopia_Achievement_15 (True) Achievement OnInit SteamworksAchievementData: Over the Dungeon Craftopia_Achievement_17 (False) Achievement OnInit SteamworksAchievementData: How Many Miles to the Summit? Craftopia_Achievement_18 (True) Achievement OnInit SteamworksAchievementData: Beanstalk Craftopia_Achievement_19 (False) Achievement OnInit SteamworksAchievementData: Ground Zero Craftopia_Achievement_20 (True) Achievement OnInit SteamworksAchievementData: The Highest Peak Craftopia_Achievement_21 (False) Achievement OnInit SteamworksAchievementData: Power of Tower Craftopia_Achievement_22 (True) Achievement OnInit SteamworksAchievementData: Is It Higher Than a Windmill? Craftopia_Achievement_23 (True) Achievement OnInit SteamworksAchievementData: Right Spot to Find a Prey Craftopia_Achievement_24 (False) Achievement OnInit SteamworksAchievementData: How Much Is It Worth...?…? Craftopia_Achievement_25 (False) Achievement OnInit SteamworksAchievementData: Landscape Protection Craftopia_Achievement_26 (False) Achievement OnInit SteamworksAchievementData: Height Difference Craftopia_Achievement_27 (False) Achievement OnInit SteamworksAchievementData: Still Lower Than Mountains Craftopia_Achievement_28 (False) Achievement OnInit SteamworksAchievementData: Craft of Tanks Craftopia_Achievement_29 (False) Achievement OnInit SteamworksAchievementData: The sky's the limit... Craftopia_Achievement_30 (False) Achievement OnInit SteamworksAchievementData: Pipeline is Lifeline Craftopia_Achievement_31 (False) Achievement OnInit SteamworksAchievementData: 1:4:9 Craftopia_Achievement_32 (True) Achievement OnInit SteamworksAchievementData: Blasphemy Against Life Craftopia_Achievement_33 (True) Achievement OnInit SteamworksAchievementData: Coal Miner Craftopia_Achievement_34 (True) Achievement OnInit SteamworksAchievementData: Put Food on the Table Craftopia_Achievement_35 (False) Achievement OnInit SteamworksAchievementData: Disassembler Craftopia_Achievement_36 (False) Achievement OnInit SteamworksAchievementData: 1000 Practice Swings Craftopia_Achievement_37 (False) Achievement OnInit SteamworksAchievementData: Enchanter Craftopia_Achievement_38 (False) Achievement OnInit SteamworksAchievementData: Specialist Craftopia_Achievement_39 (True) Achievement OnInit SteamworksAchievementData: Millionaire Craftopia_Achievement_40 (True) Achievement OnInit SteamworksAchievementData: You'll Know Squid or Octopus If You Grill Craftopia_Achievement_41 (True) Achievement OnInit SteamworksAchievementData: This Mineral Used to Be Legendary Craftopia_Achievement_42 (True) Achievement OnInit SteamworksAchievementData: Dragontamer Craftopia_Achievement_43 (False) Achievement OnInit SteamworksAchievementData: Blasphemy Against the God Craftopia_Achievement_44 (False) Achievement OnInit SteamworksAchievementData: Non-Humanitarian Craftopia_Achievement_45 (False) Achievement OnInit SteamworksAchievementData: Breeder Craftopia_Achievement_46 (True) Achievement OnInit SteamworksAchievementData: Veteran Craftopia_Achievement_47 (True) Achievement OnInit SteamworksAchievementData: Professional Jack of all Trades Craftopia_Achievement_48 (True) OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6951 OcPl.InitVRoidMovel:False LoadSaveData:PlMaster:SaveHP = 840.97, MaxHp =840.97 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () OcNetMng.SessionStart: StartTime = 4653.966 NetLog:[CLT][ReceiveSyncStart] 初期同期開始 connectNum=2 isDeServer=True:Frame=6951 OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=6951 OcPl.InitVRoidMovel:False SoftMask will not work on effect_Kirakira (Coffee.UIExtensions.UIParticle) because material mat_charge_flash_gray 3 (UnityEngine.Material) doesn't support masking. Add masking support to your material or set Graphic's material to None to use a default one. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Debug:LogWarningFormat (UnityEngine.Object,string,object[]) SoftMasking.SoftMaskable:SetShaderNotSupported (UnityEngine.Material) SoftMasking.SoftMaskable:GetModifiedMaterial (UnityEngine.Material) UnityEngine.UI.Graphic:get_materialForRendering () UnityEngine.UI.Graphic:UpdateMaterial () UnityEngine.UI.Graphic:Rebuild (UnityEngine.UI.CanvasUpdate) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate () UnityEngine.Canvas:SendWillRenderCanvases () キャラメンバUI追加 Id=688 Name=Duck [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1501430742 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_0.unity WorldManager.SetDifficulty - Difficulty:Normal, ItemPenalty:MaterialHalf, DEFDebuffRate:0.1, EmDamageScale:1, EmHealthScale:1, BossHealthScale:1, StarveLethal:True, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_0.unity OcGimmickMng:initGimmickBuff countstart OcStaticObjMng:initStaticObjBuff countstart:Count=47727(ダンジョン生成前) Frame=7008 OcStaticObjMng.SetPhase(INIT_PRE_ForDungeonIssue); OcStaticObjMng.SetPhase(WAIT_REGISTER_START); OcGimmick:initGimmickBuff done OcStaticObjMng.SetPhase(WAIT_REGISTER); OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OcStaticObjMng.SetPhase(INIT); OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC2); [GrassRenderer] Loaded GrassMap: OWTerrain_0_1 [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 [GrassRenderer] Loaded GrassMap: OWTerrain_0_0 [GrassRenderer] Loaded AdditionalGrass: (-20, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-20, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-20, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_0.unity [GrassRenderer] Loaded GrassMap: OWTerrain_1_0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OcStaticObjMng:setupGUID_FromRPC countstart:Count=47727(ダンジョン生成後) Frame=7017 OcStaticObjMng.setupGUID:Count=47727:Frame=7017 OcStaticObjMng:phaseChangeIdle_FromRPC countstart:Count=47727(ダンジョン生成後) Frame=7019 OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest); OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest2); StaticObjMng:Phase.setupSpanwer:47727 OcStaticObjMng.SetPhase(IDLE); OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_0.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=74282789 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1579637034 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_2.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_1.unity ----All Players(2)---- Pl2 Name=Server Pl688 Name=Duck Start WaitForCompleteLoadingHLODAsync OcGameMng.OnGameSceneSetUpFinish:Normal OcGameMng.OnGameSceneSetUpFinish:SaveDataIgnore OcPl.InitVRoidMovel:False OcPl.InitVRoidMovel:False Done Multiplay Join Sync Loading progress:E OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_0.unity OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_1.unity End WaitForCompleteLoadingHLODAsync Start FadeIn End FadeIn OcDevStatsRecorder.Record() [Current]totalReservedMem:2691MB, totalAllocatedMem:2110MB [Diff]totalReservedMem:+723MB, totalAllocatedMem:+651MB OnControlsChanged :Gamepad OcDevStatsRecorder.Record() [Current]totalReservedMem:2707MB, totalAllocatedMem:2141MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+31MB NetLog:[CLT]discon OnExitGameScene:Frame=8556 Start FadeOut End FadeOut SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End Exists: 0ms Load: 0ms サブシーンアンロード unload progress:SubScene FieldObject: 0 unload progress:SubScene WaterObject: 0 AnalyticsManager:success:200 終了処理:class=Oc.OcObj_Sea, gameObj =OcSeaSurface_StylizedWater_Sea (SingletonMonoBehaviour.OnDestroy) unload progress:SubScene Spawner: 0 ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () unload progress:SubScene StaticObject: 0 ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () unload progress:SubScene Gimmick: 0 ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () unload progress:SubScene InstallObj: 0 終了処理:class=MenuScripts, gameObj =MenuScripts (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_InventoryBoxMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_SelectMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=MenuScripts, gameObj =MenuScripts (UISceneSingleton.OnDestroy) 終了処理:class=MenuScripts, gameObj =MenuScripts (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_FooterMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_ChestMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_MarketMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_PlayerCraftProcess, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=MenuScripts, gameObj =MenuScripts (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Statistical.OcUI_StatisitcalPageMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=MenuScripts, gameObj =MenuScripts (UISceneSingleton.OnDestroy) 終了処理:class=Oc.UI.OcUi_VisualTutorialMng, gameObj =MenuScripts (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Item.UI.OcUI_ShopHandler, gameObj =OtherUI (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Item.UI.OcItemUI_HotkeyMng, gameObj =oc_pf_ui--SlotContainer_HotKey (SingletonMonoBehaviour.OnDestroy) 終了処理:class=OcUI_DividedMenuMng, gameObj =OcUI_DividedMenuMng (UISceneSingleton.OnDestroy) ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 終了処理:class=PetHudScript, gameObj =PetHudScript (UISceneSingleton.OnDestroy) 終了処理:class=oc_pf_ui_common--GetItem_Center, gameObj =oc_pf_ui_common--GetItem_Center (UISceneSingleton.OnDestroy) 終了処理:class=Canvas_Overlay, gameObj =Canvas_Overlay (UISceneSingleton.OnDestroy) 終了処理:class=Canvas_Overlay, gameObj =Canvas_Overlay (UISceneSingleton.OnDestroy) 終了処理:class=Canvas_Overlay, gameObj =Canvas_Overlay (UISceneSingleton.OnDestroy) 終了処理:class=Canvas_Overlay, gameObj =Canvas_Overlay (UISceneSingleton.OnDestroy) 終了処理:class=Canvas_Overlay, gameObj =Canvas_Overlay (UISceneSingleton.OnDestroy) 終了処理:class=Ticker, gameObj =Ticker (UISceneSingleton.OnDestroy) 終了処理:class=Sensor, gameObj =Sensor (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Maps.OcUI_WorldMapMng, gameObj =oc_pf_ui_OpenWorldMap (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_ChatHandler, gameObj =oc_pf_ui_game--Chat (SingletonMonoBehaviour.OnDestroy) 終了処理:class=oc_pf--CurtainCanvas, gameObj =oc_pf--CurtainCanvas (UISceneSingleton.OnDestroy) 終了処理:class=Oc.OcUI_Stamina, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Missions.OcUI_HUDMissionSheetHandler, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Oc.Missions.OcUI_HUDMissionClearHandler, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Oc.OcUI_RideActionHandler, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_MapHandler, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Hud, gameObj =Hud (UISceneSingleton.OnDestroy) 終了処理:class=Oc.OcUI_HUDUnlockHandler, gameObj =Hud (SingletonMonoBehaviour.OnDestroy) 終了処理:class=oc_pf_ui_hud_DamageUI, gameObj =oc_pf_ui_hud_DamageUI (UISceneSingleton.OnDestroy) ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ゲストに対象となる宝箱が見つかりません。 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcGimmickMng:SyncGimmickTreasureBoxCount (int,long) Oc.Network.OcNetMngReplicator:UserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (int,long) Oc.Network.OcNetMngReplicator:InvokeUserCode_RpcGimmickTreasureBoxCount__Int32__Int64 (Mirror.NetworkBehaviour,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.RemoteCalls.RemoteProcedureCalls:Invoke (uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkBehaviour,Mirror.NetworkConnectionToClient) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 終了処理:class=Oc.OcUI_EscScene, gameObj =Script (SingletonMonoBehaviour.OnDestroy) OcNetMng.Shutdown Start OcNetMng.Shutdown IsClient NetLog:[CLT]OnDisconnectForClient:Frame=8669 [Client] function 'System.Void Oc.Network.OcNetMng::SetReplicator(Oc.Network.OcNetMngReplicator)' called when client was not active OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Network.OcNetMng:SetReplicator (Oc.Network.OcNetMngReplicator) Oc.Network.OcNetMngReplicator:OnStopClient () Mirror.NetworkIdentity:OnStopClient () Mirror.NetworkClient:DestroyAllClientObjects () Mirror.NetworkClient:Shutdown () Mirror.NetworkManager:StopClient () UniRMI.CraftopiaNetworkManager:Shutdown () Oc.Network.OcNetMng:Shutdown () Oc.OcGameMng/d__31:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=2:Frame=8669 NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=688:Frame=8669 NetLog:[CLT]OcNetMng.setClientDisconnect:A: plId=688:Frame=8669 終了処理:class=Oc.OcSimpleMng, gameObj =OcSImpleMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcGameMng, gameObj =OcGameManager(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcDevMng, gameObj =OcDevelopManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcFxMng, gameObj =OcEffectManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcEmMng, gameObj =OcEnemyManager (SingletonMonoBehaviour.OnDestroy) OcEmMng.OnUnityDestroy OcEmMng:DestaroyAll 終了処理:class=Oc.AssetLoadSystem.OcEnemyAssetMng, gameObj =OcEnemyManager (SingletonMonoBehaviour.OnDestroy) OcEnemyAssetMng.SceneMoveAssetUnload 終了処理:class=Oc.OcStaticObjMng, gameObj =OcStaticObjManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcBeaconMng, gameObj =OcBeaconManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Missions.OcMissionManager, gameObj =OcMissionManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Dungeon.OcDungeonManager, gameObj =OcDungeonManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcPlMng, gameObj =OcPlMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcPlCam, gameObj =OcPlCam (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUICam, gameObj =OcUICamera (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Pet.OcPetMng, gameObj =OcPetMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcSpawnerMng, gameObj =OcSpawnerMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Skills.OcSkillManager, gameObj =OcSkillManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Achievements.OcAchievementManager, gameObj =OcAchievementManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcGimmickMng, gameObj =OcGimmickMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcTrapMng, gameObj =OcTrapMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcMapMarkerMng, gameObj =OcMapMarkerMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcCharaData, gameObj =OcCharaData (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcDelayCreateMng, gameObj =OcDelayCreateMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcWarpPointManager, gameObj =OcWarpPointManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcSoulOrbMng, gameObj =OcSoulOrbMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcSkullTestMng, gameObj =OcSkullTestMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcPoolObjMng, gameObj =OcPoolObjMng (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcRespawnPointManager, gameObj =OcRespawnPointManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Maps.OcOpenWorldAreaManager, gameObj =OcOpenWorldAreaManager (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_TrackerTargetHolder, gameObj =OcUI_TrackerTargetHolder(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Event.OcEventMng, gameObj =OcEventMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Quest.OcQuestMng, gameObj =OcQuestMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.SubWorld.OcSubWorldMng, gameObj =OcSubWorldMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.Missions.OcMilestoneManager, gameObj =OcMilestoneMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcTimelineMng, gameObj =OcTimelineMng(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcChatAIClient, gameObj =OcChatAIClient(Clone) (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcInstallObjMng, gameObj =OcInstallObjManager (SingletonMonoBehaviour.OnDestroy) Loading progress:A [GrassRenderer] Unload AdditionalGrass: (-20, -13) [GrassRenderer] Unload AdditionalGrass: (-20, -12) [GrassRenderer] Unload AdditionalGrass: (-20, -11) [GrassRenderer] Unload AdditionalGrass: (-19, -13) [GrassRenderer] Unload AdditionalGrass: (-19, -12) [GrassRenderer] Unload AdditionalGrass: (-19, -11) [GrassRenderer] Unload AdditionalGrass: (-18, -13) [GrassRenderer] Unload AdditionalGrass: (-18, -12) [GrassRenderer] Unload AdditionalGrass: (-18, -11) Loading progress:B AudioManager.OnSceneChange OcItemAssetMng.SceneMoveAssetUnload Loading GC Collect 1 Loading Unload Unused Assets Loading Wait Loading GC Collect 2 Loading progress:Scene A: 0 Loading progress:Scene B: 0.01147618 There is already a MainThreadDispatcher in the scene. Removing myself... OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniRx.MainThreadDispatcher:Awake () Oc.OcUI_VRoidHubSingle.OcUnityAwake() Start Oc.OcUI_VRoidHubSingle.OcUnityAwake() Finish Oc.OcUI_HomeScene.OcUnityAwake() Start OcUI_HomeScene.OnUnityAwake Oc.OcUI_HomeScene.OcUnityAwake() Finish VersionInt=312261814 IsAdmin = False Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish OcUI_HomeScene.Start Load: 0ms Loading progress:Scene C:End [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) A Weather Type from the All Weather Types list is missing. It will be excluded form the usable weather types. Loading progress:D Loading progress:E Start FadeIn [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) End FadeIn OcDevStatsRecorder.Record() [Current]totalReservedMem:2396MB, totalAllocatedMem:1214MB [Diff]totalReservedMem:-311MB, totalAllocatedMem:-927MB [GrassRenderer] Loaded GrassMap: Terrain_0_1 Exists: 0ms Load: 1ms Load: 0ms Save: 3ms Destroy NetworkManager Mirror | mirror-networking.com | discord.gg/N9QVxbM KcpTransport initialized! [ConnectUdp] establish connection.:192.168.0.200:6587 Authentication Response: OK NetLog:[CLT][ConnectUdp] 192.168.0.200:6587:Frame=8980 NetLog:[CLT][Send_LoadScene]:Frame=8980 NetLog:[CLT][Receive_LoadSceneRes] scenepath=openworld GameMode=OpenWorld:Frame=8982 WorldManager.SetDifficulty - Difficulty:Normal, ItemPenalty:MaterialHalf, DEFDebuffRate:0.1, EmDamageScale:1, EmHealthScale:1, BossHealthScale:1, StarveLethal:True, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 GameStart(AsClient) CharacterName:Duck ChunkBasedOptimizeManager.Reset called. Start FadeOut End FadeOut Loading progress:A 終了処理:class=Oc.OcUI_VRoidHubSingle, gameObj =VroidUI (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_HomeScene, gameObj =HomeSceneHandler (SingletonMonoBehaviour.OnDestroy) ChunkBasedOptimizeManager.Awake called. 終了処理:class=Oc.OcObj_Sea, gameObj =OcSeaSurface_StylizedWater_Sea (SingletonMonoBehaviour.OnDestroy) [GrassRenderer] Unload GrassMap: Terrain_0_1 Loading progress:B AudioManager.OnSceneChange OcItemAssetMng.SceneMoveAssetUnload Loading GC Collect 1 Loading Unload Unused Assets Loading Wait Loading GC Collect 2 GarbageCollector disposing of GraphicsBuffer. Please use GraphicsBuffer.Release() or .Dispose() to manually release the buffer. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.GraphicsBuffer:Dispose (bool) UnityEngine.GraphicsBuffer:Finalize () GarbageCollector disposing of GraphicsBuffer. Please use GraphicsBuffer.Release() or .Dispose() to manually release the buffer. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.GraphicsBuffer:Dispose (bool) UnityEngine.GraphicsBuffer:Finalize () GarbageCollector disposing of GraphicsBuffer. Please use GraphicsBuffer.Release() or .Dispose() to manually release the buffer. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.GraphicsBuffer:Dispose (bool) UnityEngine.GraphicsBuffer:Finalize () Loading progress:Scene A: 0 Loading progress:Scene B: 0 Oc.OcSimpleMng.OcUnityAwake() Start Oc.OcSimpleMng.OcUnityAwake() Finish Oc.OcDevMng.OcUnityAwake() Start OcDevMng.OnUnityAwake Oc.OcDevMng.OcUnityAwake() Finish Oc.OcDayMng.OcUnityAwake() Start Oc.OcDayMng.OcUnityAwake() Finish Oc.Statistical.StatisticalDataManager.OcUnityAwake() Start Oc.Statistical.StatisticalDataManager.OcUnityAwake() Finish Oc.Missions.OcMissionManager.OcUnityAwake() Start Oc.Missions.OcMissionManager.OcUnityAwake() Finish Oc.Dungeon.OcDungeonManager.OcUnityAwake() Start Oc.Dungeon.OcDungeonManager.OcUnityAwake() Finish Oc.OcGameMng.OcUnityAwake() Start Oc.OcGameMng.OcUnityAwake() Finish Oc.OcDropItemMng.OcUnityAwake() Start OcDropItemMng.OnUnityAwake Oc.OcDropItemMng.OcUnityAwake() Finish Oc.OcFxMng.OcUnityAwake() Start OcEfcMng.OnUnityAwake Oc.OcFxMng.OcUnityAwake() Finish Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Start Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Finish Oc.OcBeaconMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=18072072 ChunkYNum =72 ChunkXZNum = 501 ChunkFloorNum =251001 Oc.OcBeaconMng.OcUnityAwake() Finish Oc.Pet.OcPetMng.OcUnityAwake() Start Oc.Pet.OcPetMng.OcUnityAwake() Finish Oc.Skills.OcSkillManager.OcUnityAwake() Start Oc.Skills.OcSkillManager.OcUnityAwake() Finish Oc.Achievements.OcAchievementManager.OcUnityAwake() Start Oc.Achievements.OcAchievementManager.OcUnityAwake() Finish Oc.OcTrapMng.OcUnityAwake() Start Oc.OcTrapMng.OcUnityAwake() Finish Oc.OcMapMarkerMng.OcUnityAwake() Start Oc.OcMapMarkerMng.OcUnityAwake() Finish Oc.OcCharaData.OcUnityAwake() Start Oc.OcCharaData.OcUnityAwake() Finish Oc.OcDelayCreateMng.OcUnityAwake() Start Oc.OcDelayCreateMng.OcUnityAwake() Finish Oc.OcWarpPointManager.OcUnityAwake() Start Oc.OcWarpPointManager.OcUnityAwake() Finish Oc.OcSoulOrbMng.OcUnityAwake() Start Oc.OcSoulOrbMng.OcUnityAwake() Finish Oc.OcSkullTestMng.OcUnityAwake() Start Oc.OcSkullTestMng.OcUnityAwake() Finish Oc.OcPoolObjMng.OcUnityAwake() Start Oc.OcPoolObjMng.OcUnityAwake() Finish Oc.OcRespawnPointManager.OcUnityAwake() Start Oc.OcRespawnPointManager.OcUnityAwake() Finish Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Start Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Finish Oc.OcZoneManager.OcUnityAwake() Start Oc.OcZoneManager.OcUnityAwake() Finish Oc.OcInstallObjMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=18072072 ChunkYNum =72 ChunkXZNum = 501 ChunkFloorNum =251001 正しく更新できています Oc.OcInstallObjMng.OcUnityAwake() Finish Oc.OcStaticObjMng.OcUnityAwake() Start OcStaticObjMng.OnUnityAwake OcStaticObjMng.SetPhase(AWAKE); Oc.OcStaticObjMng.OcUnityAwake() Finish Oc.OcSpawnerMng.OcUnityAwake() Start Oc.OcSpawnerMng.OcUnityAwake() Finish Oc.OcEmMng.OcUnityAwake() Start OcEmMng.OnUnityAwake Oc.OcEmMng.OcUnityAwake() Finish Oc.OcGimmickMng.OcUnityAwake() Start Oc.OcGimmickMng.OcUnityAwake() Finish Oc.OcPlMng.OcUnityAwake() Start Oc.OcPlMng.OcUnityAwake() Finish Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Start Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Finish Oc.Event.OcEventMng.OcUnityAwake() Start Oc.Event.OcEventMng.OcUnityAwake() Finish Oc.Quest.OcQuestMng.OcUnityAwake() Start Oc.Quest.OcQuestMng.OcUnityAwake() Finish Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Start Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Finish Oc.Missions.OcMilestoneManager.OcUnityAwake() Start Oc.Missions.OcMilestoneManager.OcUnityAwake() Finish Oc.OcTimelineMng.OcUnityAwake() Start Oc.OcTimelineMng.OcUnityAwake() Finish Oc.OcChatAIClient.OcUnityAwake() Start Oc.OcChatAIClient.OcUnityAwake() Finish OcDevMng.Start GameMng.Start OcStaticObjMng.Start OcStaticObjMng.SetPhase(START); OcEmMng.Start Loading progress:Scene C:End [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Oc.OcUI_EscScene.OcUnityAwake() Start Oc.OcUI_EscScene.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity サブシーン読み込み開始 Loading progress:SubScene FieldObject: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Loading progress:SubScene WaterObject: 0 Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity Loading progress:SubScene Spawner: 0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene StaticObject: 0 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene Gimmick: 0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () Loading progress:SubScene InstallObj: 0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3808 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3811 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3813 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3806 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3812 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3810 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3809 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3807 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=432 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=200 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=428 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=332 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=632 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlEquip:init (Oc.OcPl,UnityEngine.GameObject,Oc.Item.OcItem) Oc.OcItemPrefab:Start () OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了A OcStaticObjMng.LoadEnd OcStaticObjMng.SetPhase(LOADING_END); OcDungeonManager.init flag=true OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了B Loading progress:D OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC); Start Multiplay Join Sync... NetLog:[CLT][Send_ReadySync]:Frame=9240 NetworkClient.AddPlayer() called with connection connection(0) NetLog:[CLT]NetworkManager isReady: True:Frame=9240 Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! NetLog:[CLT]OcPl.charaChangeHook before: after:Server:Frame=9245 OcPl.charaChange Server OcPl.charaChangeSetup:_CharacterBuilder setup Frame=9245 OcPl.charaChangeSetup: name=Server isLocalPlayer=False IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=9245 OcPl.InitVRoidMovel:False Spawn scene object not found for 8825991CAF540A48. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991CAF540A48 netId=364 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C22232BA8. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3572612801 scene=8825991C22232BA8 netId=362 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () Spawn scene object not found for 93F633915C798CAB. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915C798CAB netId=145 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F633915424ECD6. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F633915424ECD6 netId=177 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 8825991C902665AC. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=3219237878 scene=8825991C902665AC netId=306 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391EF54A2AF. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391EF54A2AF netId=183 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Spawn scene object not found for 93F63391F15E0947. Make sure that client and server use exactly the same project. This only happens if the hierarchy gets out of sync. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient:SpawnSceneObject (ulong) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () Could not spawn assetId=1170280745 scene=93F63391F15E0947 netId=191 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.NetworkClient/d__79:MoveNext () System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__79> (Mirror.NetworkClient/d__79&) Mirror.NetworkClient:FindOrSpawnObject (Mirror.SpawnMessage) Mirror.NetworkClient/d__97:MoveNext () System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__97> (Mirror.NetworkClient/d__97&) Mirror.NetworkClient:OnSpawn (Mirror.SpawnMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.SpawnMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcCondition:Start () [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:TickRealtimeProbes () UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes (bool&) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcPl.charaChange Duck OcPl.charaChangeSetup:_CharacterBuilder setup Frame=9271 OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=9271 OcPl.InitVRoidMovel:False Oc.OcUICam.OcUnityAwake() Start Oc.OcUICam.OcUnityAwake() Finish Oc.OcPlCam.OcUnityAwake() Start Oc.OcPlCam.OcUnityAwake() Finish OcPlMaster.warp pos:(-2427.78, 136.81, -1475.83) ワープしました (-2427.85, 136.77, -1472.83) -> (-2427.78, 136.81, -1475.83) NetLog:[CLT][ReceiveSyncStart] 初期同期開始 connectNum=2 isDeServer=True:Frame=9271 [OcDayMng] Refresh Camera OcPlMaster.move() ダンジョン変更されました:D_Id=-1 [UniStormCloudShadowsPass] settings.CloudShadowTexture is null OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UniStormCloudShadowsPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.ScriptableRenderer:ExecuteBlock (int,UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks&,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,bool) UnityEngine.Rendering.Universal.ScriptableRenderer:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,bool) UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1) Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Finish Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Start Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Finish Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Start Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Finish Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Start Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Finish Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Start Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_ChatHandler.OcUnityAwake() Start Oc.OcUI_ChatHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_Stamina.OcUnityAwake() Start Oc.OcUI_Stamina.OcUnityAwake() Finish Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Finish OcUI_SlaveHeaderHandler OnUnityAwake OcUI_SlaveHeaderHandler OnUnityAwake _disableArrow False Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Finish Oc.OcUI_RideActionHandler.OcUnityAwake() Start Oc.OcUI_RideActionHandler.OcUnityAwake() Finish OcUI_InputActionList.OcUnityAwake() Start OcUI_InputActionList.OcUnityAwake() Finish Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Start Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Start Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () TextAnimator: Preset has a null or empty tag '' OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Febucci.UI.Core.TAnimBuilder:TryAddingPresetToDictionary (System.Collections.Generic.Dictionary`2&,string,System.Type) Febucci.UI.TextAnimator:BuildTagsDatabase () Febucci.UI.TextAnimator:_SetText (string,Febucci.UI.TextAnimator/ShowTextMode) Febucci.UI.TextAnimator:SetText (string,bool) Febucci.UI.Core.TAnimPlayerBase:ShowText (string) Febucci.UI.Examples.SetTextOnEnable:OnEnable () Oc.OcUI_MapHandler.OcUnityAwake() Start Oc.OcUI_MapHandler.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Base (UnityEngine.TerrainData) ID1218の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID1209の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID64の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () ID1219の取得に失敗したので、旧クラフトピアのデータから探します OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.Item.OcItemDataMng:GetItemData_OrNull (int,System.Nullable`1) Oc.Statistical.OcUI_StatisitcalPageMng:CalcDeliveryRewardStatus () Oc.Statistical.OcUI_StatisitcalPageMng:InitPlayerStatus () Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () Exists: 0ms Load: 0ms Achievement OnInit SteamworksAchievementData: The Return of the King Craftopia_Achievement_01 (True) Achievement OnInit SteamworksAchievementData: Forehead Flicking Craftopia_Achievement_02 (True) Achievement OnInit SteamworksAchievementData: Herbicide Craftopia_Achievement_03 (True) Achievement OnInit SteamworksAchievementData: Getting Bored of Slaying Dragons… Craftopia_Achievement_04 (True) Achievement OnInit SteamworksAchievementData: Gryps Conflict Craftopia_Achievement_05 (True) Achievement OnInit SteamworksAchievementData: Calcium Deficiency Craftopia_Achievement_06 (True) Achievement OnInit SteamworksAchievementData: Enter the Dungeon Craftopia_Achievement_09 (False) Achievement OnInit SteamworksAchievementData: Death After Death Craftopia_Achievement_10 (False) Achievement OnInit SteamworksAchievementData: Who's the Hunter Now? Craftopia_Achievement_11 (False) Achievement OnInit SteamworksAchievementData: Maneuver Kill Craftopia_Achievement_12 (True) Achievement OnInit SteamworksAchievementData: Noble Bullfrog Craftopia_Achievement_13 (True) Achievement OnInit SteamworksAchievementData: Skillful Executioner Craftopia_Achievement_14 (True) Achievement OnInit SteamworksAchievementData: Chill Down the Spine Craftopia_Achievement_15 (True) Achievement OnInit SteamworksAchievementData: Over the Dungeon Craftopia_Achievement_17 (False) Achievement OnInit SteamworksAchievementData: How Many Miles to the Summit? Craftopia_Achievement_18 (True) Achievement OnInit SteamworksAchievementData: Beanstalk Craftopia_Achievement_19 (False) Achievement OnInit SteamworksAchievementData: Ground Zero Craftopia_Achievement_20 (True) Achievement OnInit SteamworksAchievementData: The Highest Peak Craftopia_Achievement_21 (False) Achievement OnInit SteamworksAchievementData: Power of Tower Craftopia_Achievement_22 (True) Achievement OnInit SteamworksAchievementData: Is It Higher Than a Windmill? Craftopia_Achievement_23 (True) Achievement OnInit SteamworksAchievementData: Right Spot to Find a Prey Craftopia_Achievement_24 (False) Achievement OnInit SteamworksAchievementData: How Much Is It Worth...?…? Craftopia_Achievement_25 (False) Achievement OnInit SteamworksAchievementData: Landscape Protection Craftopia_Achievement_26 (False) Achievement OnInit SteamworksAchievementData: Height Difference Craftopia_Achievement_27 (False) Achievement OnInit SteamworksAchievementData: Still Lower Than Mountains Craftopia_Achievement_28 (False) Achievement OnInit SteamworksAchievementData: Craft of Tanks Craftopia_Achievement_29 (False) Achievement OnInit SteamworksAchievementData: The sky's the limit... Craftopia_Achievement_30 (False) Achievement OnInit SteamworksAchievementData: Pipeline is Lifeline Craftopia_Achievement_31 (False) Achievement OnInit SteamworksAchievementData: 1:4:9 Craftopia_Achievement_32 (True) Achievement OnInit SteamworksAchievementData: Blasphemy Against Life Craftopia_Achievement_33 (True) Achievement OnInit SteamworksAchievementData: Coal Miner Craftopia_Achievement_34 (True) Achievement OnInit SteamworksAchievementData: Put Food on the Table Craftopia_Achievement_35 (False) Achievement OnInit SteamworksAchievementData: Disassembler Craftopia_Achievement_36 (False) Achievement OnInit SteamworksAchievementData: 1000 Practice Swings Craftopia_Achievement_37 (False) Achievement OnInit SteamworksAchievementData: Enchanter Craftopia_Achievement_38 (False) Achievement OnInit SteamworksAchievementData: Specialist Craftopia_Achievement_39 (True) Achievement OnInit SteamworksAchievementData: Millionaire Craftopia_Achievement_40 (True) Achievement OnInit SteamworksAchievementData: You'll Know Squid or Octopus If You Grill Craftopia_Achievement_41 (True) Achievement OnInit SteamworksAchievementData: This Mineral Used to Be Legendary Craftopia_Achievement_42 (True) Achievement OnInit SteamworksAchievementData: Dragontamer Craftopia_Achievement_43 (False) Achievement OnInit SteamworksAchievementData: Blasphemy Against the God Craftopia_Achievement_44 (False) Achievement OnInit SteamworksAchievementData: Non-Humanitarian Craftopia_Achievement_45 (False) Achievement OnInit SteamworksAchievementData: Breeder Craftopia_Achievement_46 (True) Achievement OnInit SteamworksAchievementData: Veteran Craftopia_Achievement_47 (True) Achievement OnInit SteamworksAchievementData: Professional Jack of all Trades Craftopia_Achievement_48 (True) OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=9272 OcPl.InitVRoidMovel:False LoadSaveData:PlMaster:SaveHP = 840.97, MaxHp =840.97 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcPlMaster:LoadSaveData () Oc.Item.UI.OcItemUI_InventoryMng:Start () OcNetMng.SessionStart: StartTime = 4736.94 OcPl.charaChangeSetup: name=Duck isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Military(Clone) Frame=9272 OcPl.InitVRoidMovel:False [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1484074297 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1303976574 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-393957613 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) SoftMask will not work on effect_Kirakira (Coffee.UIExtensions.UIParticle) because material mat_charge_flash_gray 3 (UnityEngine.Material) doesn't support masking. Add masking support to your material or set Graphic's material to None to use a default one. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Debug:LogWarningFormat (UnityEngine.Object,string,object[]) SoftMasking.SoftMaskable:SetShaderNotSupported (UnityEngine.Material) SoftMasking.SoftMaskable:GetModifiedMaterial (UnityEngine.Material) UnityEngine.UI.Graphic:get_materialForRendering () UnityEngine.UI.Graphic:UpdateMaterial () UnityEngine.UI.Graphic:Rebuild (UnityEngine.UI.CanvasUpdate) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate () UnityEngine.Canvas:SendWillRenderCanvases () キャラメンバUI追加 Id=700 Name=Duck [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-264959745 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1497901756 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_0.unity WorldManager.SetDifficulty - Difficulty:Normal, ItemPenalty:MaterialHalf, DEFDebuffRate:0.1, EmDamageScale:1, EmHealthScale:1, BossHealthScale:1, StarveLethal:True, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_0.unity OcGimmickMng:initGimmickBuff countstart OcStaticObjMng:initStaticObjBuff countstart:Count=47727(ダンジョン生成前) Frame=9315 OcStaticObjMng.SetPhase(INIT_PRE_ForDungeonIssue); OcStaticObjMng.SetPhase(WAIT_REGISTER_START); OcGimmick:initGimmickBuff done OcStaticObjMng.SetPhase(WAIT_REGISTER); OcStaticObjMng.SetPhase(INIT); OcStaticObjMng.SetPhase(INIT_WAIT_FOR_SYNC2); OcStaticObjMng:setupGUID_FromRPC countstart:Count=47727(ダンジョン生成後) Frame=9322 OcStaticObjMng.setupGUID:Count=47727:Frame=9322 OcStaticObjMng:phaseChangeIdle_FromRPC countstart:Count=47727(ダンジョン生成後) Frame=9323 OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest); OcStaticObjMng.SetPhase(IDLE_PRE_ForGuest2); StaticObjMng:Phase.setupSpanwer:47727 OcStaticObjMng.SetPhase(IDLE); OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_0.unity [GrassRenderer] Loaded GrassMap: OWTerrain_0_1 [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 [GrassRenderer] Loaded GrassMap: OWTerrain_0_0 [GrassRenderer] Loaded AdditionalGrass: (-20, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-20, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-20, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_1_0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_0.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1538659504 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1301402135 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_0.unity OnSceneLoaded Skip: 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Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_0.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:2650MB, totalAllocatedMem:2013MB [Diff]totalReservedMem:+254MB, totalAllocatedMem:+799MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_0.unity OnSceneLoaded Skip: 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Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_1.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_4.unity ----All Players(2)---- Pl2 Name=Server Pl700 Name=Duck Start WaitForCompleteLoadingHLODAsync OcGameMng.OnGameSceneSetUpFinish:Normal OcGameMng.OnGameSceneSetUpFinish:SaveDataIgnore OcPl.InitVRoidMovel:False OcPl.InitVRoidMovel:False Done Multiplay Join Sync Loading progress:E OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () End WaitForCompleteLoadingHLODAsync Start FadeIn End FadeIn OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_22.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_22.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_22.unity [GrassRenderer] Unload AdditionalGrass: (-20, -13) [GrassRenderer] Unload AdditionalGrass: (-19, -13) [GrassRenderer] Unload AdditionalGrass: (-18, -13) [GrassRenderer] Loaded AdditionalGrass: (-20, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_11.unity [GrassRenderer] Unload AdditionalGrass: (-18, -12) [GrassRenderer] Unload AdditionalGrass: (-18, -11) [GrassRenderer] Unload AdditionalGrass: (-18, -10) [GrassRenderer] Loaded AdditionalGrass: (-21, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-21, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-21, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=710] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=711] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-21, -12) [GrassRenderer] Unload AdditionalGrass: (-21, -11) [GrassRenderer] Unload AdditionalGrass: (-21, -10) [GrassRenderer] Loaded AdditionalGrass: (-18, -12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_2.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:2744MB, totalAllocatedMem:2116MB [Diff]totalReservedMem:+94MB, totalAllocatedMem:+103MB ClientRpc [6862] received for deleted object [netId=707] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-20, -12) [GrassRenderer] Unload AdditionalGrass: (-19, -12) [GrassRenderer] Unload AdditionalGrass: (-18, -12) [GrassRenderer] Loaded AdditionalGrass: (-20, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-19, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=708] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=709] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity [GrassRenderer] Unload GrassMap: OWTerrain_0_0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity ClientRpc [6862] received for deleted object [netId=713] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=712] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-20, -11) [GrassRenderer] Unload AdditionalGrass: (-20, -10) [GrassRenderer] Unload AdditionalGrass: (-20, -9) [GrassRenderer] Loaded AdditionalGrass: (-17, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_4.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=550164690 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload GrassMap: OWTerrain_1_0 [GrassRenderer] Unload AdditionalGrass: (-19, -11) [GrassRenderer] Unload AdditionalGrass: (-18, -11) [GrassRenderer] Unload AdditionalGrass: (-17, -11) [GrassRenderer] Loaded AdditionalGrass: (-19, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_Convert_TutorialRoom_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (-19, -8) [GrassRenderer] Unload AdditionalGrass: (-18, -8) [GrassRenderer] Unload AdditionalGrass: (-17, -8) [GrassRenderer] Loaded AdditionalGrass: (-19, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0624_HLOD_1.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1080201218 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1819321439 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup:_CharacterBuilder setup Frame=11176 OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_m--Naked_OW(Clone) Frame=11176 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=11176 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=11177 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=11177 OcPl.InitVRoidMovel:False [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1015827970 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=602715790 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-777861119 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1614623447 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2109381658 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-822152539 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-1469327022 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=87745857 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ClientRpc [6862] received for deleted object [netId=724] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:2832MB, totalAllocatedMem:2257MB [Diff]totalReservedMem:+88MB, totalAllocatedMem:+141MB ClientRpc [6862] received for deleted object [netId=723] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () AsNPC_Quest_Talk _talkByMaster True AsNPC_Talk_Base _talkByMaster True startTalk OcEm_NPC_Scholar_MQuest01(Clone) (UnityEngine.Transform) TalkStart.enter OcEm_NPC_Scholar_MQuest01(Clone) (UnityEngine.Transform) True TalkFinish _PickupTalkStart_NetPlId -1 OnTalkFinish _talkByMaster True TalkStart.exit 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_9.unity [GrassRenderer] Unload AdditionalGrass: (-19, -11) [GrassRenderer] Unload AdditionalGrass: (-18, -11) [GrassRenderer] Unload AdditionalGrass: (-17, -11) [GrassRenderer] Loaded AdditionalGrass: (-19, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_12.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_9.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=750] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=746] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=749] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=758] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=756] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=752] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=751] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=757] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=755] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=754] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=736] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=753] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=760] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=759] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=747] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=748] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=741] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-19, -10) [GrassRenderer] Unload AdditionalGrass: (-18, -10) 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_5.unity [GrassRenderer] Loaded AdditionalGrass: (-19, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-18, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=745] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=738] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=740] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=739] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=737] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=734] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=728] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=742] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=735] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=729] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_7.unity ClientRpc [6862] received for deleted object [netId=726] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=716] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity ClientRpc [6862] received for deleted object [netId=744] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=725] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=730] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=727] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=743] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=733] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=732] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=731] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(OpenWorldTower) ClientRpc [6862] received for deleted object [netId=722] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_MenuHandler.SetUIManager(oc_pf_ui_popup--OpenWorldTower_Popup (Oc.Item.UI.OcUI_OpenWorldTowerUI)) ClientRpc [6862] received for deleted object [netId=719] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=720] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=717] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=721] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=718] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=715] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=714] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:2868MB, totalAllocatedMem:2264MB [Diff]totalReservedMem:+36MB, totalAllocatedMem:+7MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_5.unity [GrassRenderer] Unload GrassMap: OWTerrain_0_1 [GrassRenderer] Unload AdditionalGrass: (-19, -9) [GrassRenderer] Unload AdditionalGrass: (-19, -8) [GrassRenderer] Unload AdditionalGrass: (-19, -7) [GrassRenderer] Loaded AdditionalGrass: (-16, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity ClientRpc [6862] received for deleted object [netId=761] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:2884MB, totalAllocatedMem:2292MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+28MB ClientRpc [6862] received for deleted object [netId=766] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity [GrassRenderer] Unload AdditionalGrass: (-18, -7) [GrassRenderer] Unload AdditionalGrass: (-17, -7) [GrassRenderer] Unload AdditionalGrass: (-16, -7) [GrassRenderer] Loaded AdditionalGrass: (-18, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity [GrassRenderer] Unload AdditionalGrass: (-18, -10) [GrassRenderer] Unload AdditionalGrass: (-16, -10) [GrassRenderer] Loaded AdditionalGrass: (-18, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_2.unity [GrassRenderer] Unload AdditionalGrass: (-18, -7) [GrassRenderer] Unload AdditionalGrass: (-17, -7) [GrassRenderer] Unload AdditionalGrass: (-16, -7) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_2.unity [GrassRenderer] Loaded AdditionalGrass: (-18, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity [GrassRenderer] Unload AdditionalGrass: (-18, -10) [GrassRenderer] Unload AdditionalGrass: (-16, -10) [GrassRenderer] Loaded AdditionalGrass: (-18, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-17, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=767] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-18, -7) [GrassRenderer] Unload AdditionalGrass: (-17, -7) [GrassRenderer] Unload AdditionalGrass: (-16, -7) [GrassRenderer] Loaded AdditionalGrass: (-18, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:2900MB, totalAllocatedMem:2304MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+12MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Convert_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_7.unity [GrassRenderer] Unload AdditionalGrass: (-18, -9) [GrassRenderer] Unload AdditionalGrass: (-18, -8) [GrassRenderer] Unload AdditionalGrass: (-18, -10) [GrassRenderer] Loaded AdditionalGrass: (-15, -10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-15, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-15, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_6.unity [GrassRenderer] Unload AdditionalGrass: (-16, -10) [GrassRenderer] Unload AdditionalGrass: (-15, -10) [GrassRenderer] Loaded AdditionalGrass: (-17, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-16, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-15, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_15.unity 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-17, -9) [GrassRenderer] Unload AdditionalGrass: (-17, -8) [GrassRenderer] Unload AdditionalGrass: (-17, -7) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity [GrassRenderer] Loaded AdditionalGrass: (-14, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseA_HLOD_0.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0711_HLOD_1.unity 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin/OcScene_OpenworldMap_Main_FieldObject_Convert_Goblin_HLOD_4.unity 地形データ適応. OWTerrain_4_0 => OWTerrain_4_0_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB/OcScene_OpenworldMap_Main_FieldObject_Convert_HouseB_HLOD_1.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_16.unity ClientRpc [6862] received for deleted object [netId=763] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=762] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_12.unity [GrassRenderer] Unload AdditionalGrass: (-16, -9) [GrassRenderer] Unload AdditionalGrass: (-16, -8) [GrassRenderer] Unload AdditionalGrass: (-16, -7) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_26.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_26.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_26.unity 地形データ適応. OWTerrain_2_1 => OWTerrain_2_1_Base (UnityEngine.TerrainData) [GrassRenderer] Loaded AdditionalGrass: (-13, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-13, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=765] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=764] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded GrassMap: OWTerrain_2_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_17.unity ClientRpc [6862] received for deleted object [netId=768] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=769] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_17.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_33.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_33.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_33.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_32.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_32.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_32.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_31.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_31.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_31.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_30.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_30.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_30.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_28.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_28.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_28.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_27.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_27.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_27.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=339979399 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=607444980 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [GrassRenderer] Unload AdditionalGrass: (-15, -9) [GrassRenderer] Unload AdditionalGrass: (-15, -8) [GrassRenderer] Unload AdditionalGrass: (-15, -7) [GrassRenderer] Loaded AdditionalGrass: (-12, -9), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-12, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-12, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_12.unity [GrassRenderer] Unload AdditionalGrass: (-12, -9) [GrassRenderer] Loaded AdditionalGrass: (-14, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-13, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-12, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_1_4 => OWTerrain_1_4_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_4 => OWTerrain_2_4_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=773] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=775] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=774] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-14, -7) [GrassRenderer] Unload AdditionalGrass: (-14, -6) [GrassRenderer] Loaded AdditionalGrass: (-11, -8), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-11, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-11, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=777] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=778] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=776] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=780] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=779] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_18.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_3.unity [GrassRenderer] Unload AdditionalGrass: (-13, -8) [GrassRenderer] Unload AdditionalGrass: (-12, -8) [GrassRenderer] Unload AdditionalGrass: (-11, -8) [GrassRenderer] Loaded AdditionalGrass: (-12, -5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-11, -5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_1_2 => OWTerrain_1_2_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_2 => OWTerrain_2_2_Base (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=783] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Yohei_HLOD_4.unity ClientRpc [6862] received for deleted object [netId=782] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded GrassMap: OWTerrain_2_2 ClientRpc [6862] received for deleted object [netId=781] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_19.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_19.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_19.unity ClientRpc [6862] received for deleted object [netId=785] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=784] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_3_4 => OWTerrain_3_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-13, -7) [GrassRenderer] Unload AdditionalGrass: (-13, -6) [GrassRenderer] Loaded AdditionalGrass: (-10, -7), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-10, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-10, -5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=786] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_0.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3016MB, totalAllocatedMem:2401MB [Diff]totalReservedMem:+116MB, totalAllocatedMem:+97MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_0.unity ClientRpc [6862] received for deleted object [netId=788] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=789] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=787] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-12, -7) [GrassRenderer] Unload AdditionalGrass: (-11, -7) [GrassRenderer] Unload AdditionalGrass: (-10, -7) [GrassRenderer] Loaded AdditionalGrass: (-12, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-11, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-10, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_15.unity ClientRpc [6862] received for deleted object [netId=790] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=792] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=791] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_1_2 => OWTerrain_1_2_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity [GrassRenderer] Unload AdditionalGrass: (-12, -6) [GrassRenderer] Unload AdditionalGrass: (-12, -5) [GrassRenderer] Unload AdditionalGrass: (-12, -4) ClientRpc [6862] received for deleted object [netId=793] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-9, -6), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-9, -5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-9, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_7.unity ClientRpc [6862] received for deleted object [netId=794] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_13.unity ClientRpc [6862] received for deleted object [netId=796] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=795] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_Autumn_city_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (-11, -6) [GrassRenderer] Unload AdditionalGrass: (-10, -6) [GrassRenderer] Unload AdditionalGrass: (-9, -6) [GrassRenderer] Loaded AdditionalGrass: (-11, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-10, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-9, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=797] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0619_HLOD_4.unity ClientRpc [6862] received for deleted object [netId=798] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant/OcScene_OpenworldMap_Main_FieldObject_Convert_Plant_HLOD_16.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_20.unity ClientRpc [6862] received for deleted object [netId=799] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=800] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=802] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_1_1 [GrassRenderer] Unload AdditionalGrass: (-11, -5) [GrassRenderer] Unload AdditionalGrass: (-11, -4) [GrassRenderer] Unload AdditionalGrass: (-11, -3) [GrassRenderer] Loaded AdditionalGrass: (-8, -5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-8, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-8, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=803] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=801] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_34.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_34.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_34.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_7.unity ClientRpc [6862] received for deleted object [netId=772] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=771] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_35.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_35.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_35.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_40.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_40.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_40.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_39.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_39.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_39.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_38.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_38.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_38.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_37.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_37.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_37.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_36.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_36.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_36.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity [GrassRenderer] Unload AdditionalGrass: (-10, -5) [GrassRenderer] Unload AdditionalGrass: (-9, -5) [GrassRenderer] Unload AdditionalGrass: (-8, -5) [GrassRenderer] Loaded AdditionalGrass: (-10, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-9, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-8, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Unload AdditionalGrass: (-10, -4) [GrassRenderer] Unload AdditionalGrass: (-10, -3) [GrassRenderer] Unload AdditionalGrass: (-10, -2) [GrassRenderer] Loaded AdditionalGrass: (-7, -4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-7, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-7, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=804] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Village02_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_57.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_57.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_57.unity ClientRpc [6862] received for deleted object [netId=807] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=805] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring/OcScene_OpenworldMap_Main_FieldObject_Convert_Spring_HLOD_7.unity ClientRpc [6862] received for deleted object [netId=806] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=808] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_0.unity ClientRpc [6862] received for deleted object [netId=811] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=810] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=813] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=809] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_21.unity ClientRpc [6862] received for deleted object [netId=812] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=814] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=815] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=816] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_2_1 => OWTerrain_2_1_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-9, -4) [GrassRenderer] Unload AdditionalGrass: (-8, -4) [GrassRenderer] Unload AdditionalGrass: (-7, -4) [GrassRenderer] Loaded AdditionalGrass: (-9, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-8, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-7, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity [GrassRenderer] Unload AdditionalGrass: (-9, -3) [GrassRenderer] Unload AdditionalGrass: (-9, -2) [GrassRenderer] Unload AdditionalGrass: (-9, -1) [GrassRenderer] Loaded AdditionalGrass: (-6, -3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-6, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-6, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_8.unity OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () 地形データ適応. OWTerrain_5_2 => OWTerrain_5_2_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=821] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=822] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=820] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=819] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=818] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_5_1 => OWTerrain_5_1_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=817] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_2_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_27.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_27.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_27.unity [GrassRenderer] Unload AdditionalGrass: (-8, -3) [GrassRenderer] Unload AdditionalGrass: (-7, -3) [GrassRenderer] Unload AdditionalGrass: (-6, -3) [GrassRenderer] Loaded AdditionalGrass: (-8, 0), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-7, 0), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-6, 0), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Base (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassVillage01_HLOD_3.unity [GrassRenderer] Unload AdditionalGrass: (-8, -2) [GrassRenderer] Unload AdditionalGrass: (-8, -1) [GrassRenderer] Unload AdditionalGrass: (-8, 0) [GrassRenderer] Loaded AdditionalGrass: (-5, -2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-5, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-5, 0), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_3_2 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity [GrassRenderer] Unload AdditionalGrass: (-7, -2) [GrassRenderer] Unload AdditionalGrass: (-6, -2) [GrassRenderer] Unload AdditionalGrass: (-5, -2) [GrassRenderer] Loaded AdditionalGrass: (-7, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-5, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (-7, -1) [GrassRenderer] Unload AdditionalGrass: (-7, 0) [GrassRenderer] Unload AdditionalGrass: (-7, 1) [GrassRenderer] Loaded AdditionalGrass: (-4, -1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-4, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_58.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_58.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_58.unity ClientRpc [6862] received for deleted object [netId=823] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=825] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=824] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_10.unity [GrassRenderer] Unload AdditionalGrass: (-6, -1) [GrassRenderer] Unload AdditionalGrass: (-5, -1) [GrassRenderer] Unload AdditionalGrass: (-4, -1) [GrassRenderer] Loaded AdditionalGrass: (-4, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=827] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=826] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_3_5 => OWTerrain_3_5_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_5 => OWTerrain_2_5_Downsampled (UnityEngine.TerrainData) OcDevStatsRecorder.Record() [Current]totalReservedMem:3024MB, totalAllocatedMem:2357MB [Diff]totalReservedMem:+8MB, totalAllocatedMem:-44MB ClientRpc [6862] received for deleted object [netId=830] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=829] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=828] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-6, 0) [GrassRenderer] Loaded AdditionalGrass: (-3, 0), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-3, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-3, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_20.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_20.unity 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=833] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=832] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=831] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_2.unity ClientRpc [6862] received for deleted object [netId=834] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_3 => OWTerrain_2_3_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-5, 0) [GrassRenderer] Unload AdditionalGrass: (-3, 0) [GrassRenderer] Loaded AdditionalGrass: (-3, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=835] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-5, 1) [GrassRenderer] Loaded AdditionalGrass: (-2, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-2, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-2, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_0.unity 地形データ適応. OWTerrain_4_5 => OWTerrain_4_5_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_61.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_61.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_61.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_65.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_65.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_65.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_64.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_64.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_64.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_63.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_63.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_63.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_62.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_62.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_62.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-2125811961 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ClientRpc [6862] received for deleted object [netId=837] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=836] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_14.unity ClientRpc [6862] received for deleted object [netId=840] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=839] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded GrassMap: OWTerrain_3_3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity [GrassRenderer] Unload AdditionalGrass: (-4, 1) [GrassRenderer] Unload AdditionalGrass: (-3, 1) [GrassRenderer] Unload AdditionalGrass: (-2, 1) [GrassRenderer] Loaded AdditionalGrass: (-2, 4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_2_2 => OWTerrain_2_2_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_3 => OWTerrain_2_3_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (-4, 2) [GrassRenderer] Loaded AdditionalGrass: (-1, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-1, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (-1, 4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_0.unity ClientRpc [6862] received for deleted object [netId=841] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity [GrassRenderer] Unload AdditionalGrass: (-3, 2) [GrassRenderer] Unload AdditionalGrass: (-2, 2) [GrassRenderer] Unload AdditionalGrass: (-1, 2) [GrassRenderer] Unload GrassMap: OWTerrain_2_2 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity ClientRpc [6862] received for deleted object [netId=845] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=844] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=843] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (-3, 3) [GrassRenderer] Loaded AdditionalGrass: (0, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (0, 4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=842] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=838] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=849] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=847] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=846] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=848] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=852] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=850] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=851] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=856] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_0.unity [GrassRenderer] Unload AdditionalGrass: (-2, 3) [GrassRenderer] Unload AdditionalGrass: (-1, 3) [GrassRenderer] Unload AdditionalGrass: (0, 3) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (-2, 4) ClientRpc [6862] received for deleted object [netId=853] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=855] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=854] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_Convert_biohazard_city_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge/OcScene_OpenworldMap_Main_FieldObject_Convert_bridge_HLOD_0.unity [GrassRenderer] Loaded AdditionalGrass: (-1, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (0, 3), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=857] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=858] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_43.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_42.unity ClientRpc [6862] received for deleted object [netId=859] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (-1, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (0, 2), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=860] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Convert_Rock_stone_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity 地形データ適応. OWTerrain_5_0 => OWTerrain_5_0_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (-1, 4) [GrassRenderer] Unload AdditionalGrass: (0, 4) [GrassRenderer] Unload AdditionalGrass: (-1, 3) [GrassRenderer] Unload AdditionalGrass: (-1, 2) [GrassRenderer] Loaded AdditionalGrass: (0, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (1, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (2, 1), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_6_2 => OWTerrain_6_2_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313/OcScene_OpenworldMap_Main_FieldObject_Convert_field20230313_HLOD_13.unity 地形データ適応. OWTerrain_6_3 => OWTerrain_6_3_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0829_RoadObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_25.unity [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=-542657288 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=806181932 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RPC Lost]OcEmMng.SyncAct:Em is Null: GUID=1117214442 OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcEmMng/SyncActRequest:Apply (Oc.Em.OcEm,bool) Oc.OcEmMng:apply (Oc.Em.OcEm) Oc.Em.OcEm:restartDelayFuncEnd () Oc.Em.OcEm/d__701:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (0, 1) [GrassRenderer] Unload AdditionalGrass: (1, 1) [GrassRenderer] Unload AdditionalGrass: (2, 1) [GrassRenderer] Loaded AdditionalGrass: (0, 4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:3138MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:+114MB, totalAllocatedMem:+156MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (0, 3) [GrassRenderer] Unload AdditionalGrass: (0, 2) [GrassRenderer] Unload AdditionalGrass: (0, 4) [GrassRenderer] Loaded AdditionalGrass: (3, 4), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_4_3 [GrassRenderer] Loaded GrassMap: OWTerrain_4_2 地形データ適応. OWTerrain_5_5 => OWTerrain_5_5_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Loaded AdditionalGrass: (3, 5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity ClientRpc [6862] received for deleted object [netId=864] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_6_4 => OWTerrain_6_4_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_0.unity ClientRpc [6862] received for deleted object [netId=865] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_4.unity 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (3, 4) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush/OcScene_OpenworldMap_Main_FieldObject_Convert_oc_pf_FieldObj--DungeonEntrance_BossRush_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity [GrassRenderer] Loaded AdditionalGrass: (4, 5), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (4, 7), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Unload GrassMap: OWTerrain_4_2 [GrassRenderer] Unload GrassMap: OWTerrain_3_2 [GrassRenderer] Unload AdditionalGrass: (3, 5) [GrassRenderer] Unload AdditionalGrass: (4, 5) [GrassRenderer] Loaded AdditionalGrass: (4, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity [GrassRenderer] Loaded AdditionalGrass: (4, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (4, 7) [GrassRenderer] Loaded AdditionalGrass: (4, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (5, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (5, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (5, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_5.unity ClientRpc [6862] received for deleted object [netId=863] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=862] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=861] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_4 => OWTerrain_3_4_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (4, 8) [GrassRenderer] Unload AdditionalGrass: (5, 8) [GrassRenderer] Loaded AdditionalGrass: (4, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (5, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_4_4 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_lava_20231005_HLOD_0.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded GrassMap: OWTerrain_3_4 OcDevStatsRecorder.Record() [Current]totalReservedMem:3178MB, totalAllocatedMem:2524MB [Diff]totalReservedMem:+40MB, totalAllocatedMem:+11MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=770] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity [GrassRenderer] Loaded AdditionalGrass: (6, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2524MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (6, 9) [GrassRenderer] Unload AdditionalGrass: (6, 10) [GrassRenderer] Unload AdditionalGrass: (6, 11) [GrassRenderer] Loaded AdditionalGrass: (6, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (6, 9) [GrassRenderer] Unload AdditionalGrass: (6, 10) [GrassRenderer] Unload AdditionalGrass: (6, 11) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity [GrassRenderer] Loaded AdditionalGrass: (6, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 4ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401070037Autosave Save: 2ms SaveManager - SaveGameData End OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401070006Autosave EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=870] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2535MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+11MB EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=871] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Taxi_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Taxi_B (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=869] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=868] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=866] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField/OcScene_OpenworldMap_Main_FieldObject_Convert_GrassField_HLOD_69.unity ClientRpc [11031] received for deleted object [netId=872] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:RawInput (byte[],int) kcp2k.KcpClientConnection:RawReceive () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=872] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2523MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-12MB EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [11031] received for deleted object [netId=873] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:RawInput (byte[],int) kcp2k.KcpClientConnection:RawReceive () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=873] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_3_3 => OWTerrain_3_3_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_4 => OWTerrain_3_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (4, 9) [GrassRenderer] Unload AdditionalGrass: (4, 10) [GrassRenderer] Unload AdditionalGrass: (4, 11) [GrassRenderer] Loaded AdditionalGrass: (7, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (7, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (7, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=874] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=867] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_23.unity [GrassRenderer] Unload GrassMap: OWTerrain_3_4 EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload GrassMap: OWTerrain_3_3 [GrassRenderer] Unload AdditionalGrass: (5, 9) [GrassRenderer] Unload AdditionalGrass: (5, 10) [GrassRenderer] Unload AdditionalGrass: (5, 11) [GrassRenderer] Loaded AdditionalGrass: (8, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (8, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (8, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_5.unity ClientRpc [6862] received for deleted object [netId=875] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=877] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=876] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_3.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (6, 11) [GrassRenderer] Unload AdditionalGrass: (7, 11) [GrassRenderer] Unload AdditionalGrass: (8, 11) [GrassRenderer] Loaded AdditionalGrass: (6, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (7, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (8, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Unload AdditionalGrass: (6, 9) [GrassRenderer] Unload AdditionalGrass: (6, 10) [GrassRenderer] Unload AdditionalGrass: (6, 8) [GrassRenderer] Loaded AdditionalGrass: (9, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=880] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=878] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=879] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=883] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=882] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=881] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2505MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-18MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad Open /craftopia?type=bug&playercount=1&x=1048.675&y=47.16814&z=1246.094&networkmode=multiplayer_server_client&protocol=udp&platform=steam&version=20231226.1814&sessionId=6513252942502102679&pc=Operating+System%3a+Windows+11++(10.0.22631)+64bit%0aCPU+Type%3a+12th+Gen+Intel(R)+Core(TM)+i3-12100F%0aCPU+Count%3a+8%0aCPU+Frequency%3a+3302+MHz%0aGPU%3a+NVIDIA+GeForce+GTX+1050+Ti%0aGPU+Type%3a+Direct3D11%0aGPU+Memory%3a+4017+MB%0aShader+Level%3a+50%0aGPU+Compute+Shaders%3a+True%0aSystem+Memory+Size%3a+24421+MB%0a&isInherited=True&difficulty=normal EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse Fasting Has Been Finished! EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=885] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=884] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2509MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+4MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2511MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 3ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401070032Autosave Save: 4ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2511MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2512MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDayMng.Event_NightEnd Morning Fasting Has Been Started! EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=893] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=892] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=895] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=894] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2513MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad [GrassRenderer] Unload AdditionalGrass: (9, 8) [GrassRenderer] Unload AdditionalGrass: (9, 9) [GrassRenderer] Unload AdditionalGrass: (9, 10) [GrassRenderer] Loaded AdditionalGrass: (6, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (6, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity [GrassRenderer] Unload AdditionalGrass: (6, 8) [GrassRenderer] Unload AdditionalGrass: (6, 9) [GrassRenderer] Unload AdditionalGrass: (6, 10) [GrassRenderer] Loaded AdditionalGrass: (9, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge/OcScene_OpenworldMap_Main_FieldObject_Convert_7th_Desert_Challenge_HLOD_0.unity 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2515MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_4.unity [GrassRenderer] Unload AdditionalGrass: (7, 9) [GrassRenderer] Unload AdditionalGrass: (7, 10) [GrassRenderer] Unload AdditionalGrass: (7, 8) [GrassRenderer] Loaded AdditionalGrass: (10, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=35541 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=35542 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 有効なドロップアイテムが使い回されました(ドロップアイテム数が上限に到達しているなど) OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Oc.Debug:LogWarning (object) Oc.OcDropItemPool:activate (uint16,Oc.OcDropItemActivateInfo) Oc.OcDropItemMng:activate_FromRpc (uint16,Oc.OcDropItemActivateInfo) Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem:Receive (Oc.Network.OcNetRpc_ServerBroadcast_ForDropItem_Request[],int,int) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UniRMI.NetworkObjectManager:RemoteCall (System.Type,UniRMI.NetworkObject,uint16,object[],Mirror.NetworkConnection) UniRMI.NetworkObjectManager:ReceiveUniRMIRpcMessage (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) UniRMI.NetworkObjectManager:b__11_1 (UniRMI.UniRMIRpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,UniRMI.UniRMIRpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_MenuHandler.SetUIManager(MenuScripts (Oc.Item.UI.OcItemUI_ChestMng)) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=889] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=896] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=888] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=887] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=897] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=898] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3194MB, totalAllocatedMem:2531MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+16MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_Lordenfel_HLOD_13.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=886] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_7_1 => OWTerrain_7_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (8, 9) [GrassRenderer] Unload AdditionalGrass: (8, 10) [GrassRenderer] Unload AdditionalGrass: (8, 8) [GrassRenderer] Loaded AdditionalGrass: (11, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_5_3 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=890] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=891] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_11.unity ClientRpc [6862] received for deleted object [netId=901] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=900] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=899] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2552MB [Diff]totalReservedMem:+24MB, totalAllocatedMem:+21MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=902] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn/OcScene_OpenworldMap_Main_FieldObject_Convert_Autumn_HLOD_0.unity EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 Open /craftopia?type=bug&playercount=1&x=1352.249&y=64.70719&z=1198.523&networkmode=multiplayer_server_client&protocol=udp&platform=steam&version=20231226.1814&sessionId=6513252942502102679&pc=Operating+System%3a+Windows+11++(10.0.22631)+64bit%0aCPU+Type%3a+12th+Gen+Intel(R)+Core(TM)+i3-12100F%0aCPU+Count%3a+8%0aCPU+Frequency%3a+3302+MHz%0aGPU%3a+NVIDIA+GeForce+GTX+1050+Ti%0aGPU+Type%3a+Direct3D11%0aGPU+Memory%3a+4017+MB%0aShader+Level%3a+50%0aGPU+Compute+Shaders%3a+True%0aSystem+Memory+Size%3a+24421+MB%0a&isInherited=True&difficulty=normal EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2553MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2546MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-7MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2546MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2546MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2544MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2554MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-9MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2544MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2544MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2544MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2544MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2543MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2555MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2555MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 3ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121855Autosave OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401070027Autosave Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2555MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2545MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject/OcScene_OpenworldMap_Main_FieldObject_Convert_LightObject_HLOD_14.unity [GrassRenderer] Unload AdditionalGrass: (9, 8) [GrassRenderer] Unload AdditionalGrass: (9, 9) [GrassRenderer] Unload AdditionalGrass: (9, 10) [GrassRenderer] Loaded AdditionalGrass: (12, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2551MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+6MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity ClientRpc [6862] received for deleted object [netId=905] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=904] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=908] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=907] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=906] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=912] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2551MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=911] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=909] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2563MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+12MB EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_8.unity [GrassRenderer] Unload GrassMap: OWTerrain_4_4 [GrassRenderer] Unload AdditionalGrass: (10, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Loaded AdditionalGrass: (10, 7), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 7), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 7), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity ClientRpc [6862] received for deleted object [netId=910] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 storeFallDamageStartY:D EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2554MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-9MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2556MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_8.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity [GrassRenderer] Unload AdditionalGrass: (10, 7) [GrassRenderer] Unload AdditionalGrass: (11, 7) [GrassRenderer] Unload AdditionalGrass: (12, 7) [GrassRenderer] Loaded AdditionalGrass: (10, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=917] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2557MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=918] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity ClientRpc [6862] received for deleted object [netId=926] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=925] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=919] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121850Autosave Save: 3ms SaveManager - SaveGameData End 地形データ適応. OWTerrain_2_5 => OWTerrain_2_5_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_6.unity ClientRpc [6862] received for deleted object [netId=924] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=914] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=913] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (10, 8) [GrassRenderer] Unload AdditionalGrass: (11, 8) [GrassRenderer] Unload AdditionalGrass: (12, 8) [GrassRenderer] Loaded AdditionalGrass: (10, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_5_4 [GrassRenderer] Loaded GrassMap: OWTerrain_4_4 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Convert_Cave_Field_HLOD_8.unity ClientRpc [6862] received for deleted object [netId=920] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Convert_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_3.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=922] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=921] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=923] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=64039 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=64040 OcPl.InitVRoidMovel:False Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Finish OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 Oc.Missions.OcUI_MissionMng.OcUnityAwake() Start Oc.Missions.OcUI_MissionMng.OcUnityAwake() Finish OcUI_DividedMenuMng.ActivateScene(Mission) Oc.Skills.OcUI_SkillTree.OcUnityAwake() Start Oc.Skills.OcUI_SkillTree.OcUnityAwake() Finish OcUI_DividedMenuMng.ActivateScene(SkillTree) EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2638MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+81MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2640MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2639MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3218MB, totalAllocatedMem:2628MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-11MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (12, 9) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (10, 11) [GrassRenderer] Unload AdditionalGrass: (11, 11) [GrassRenderer] Unload AdditionalGrass: (12, 11) [GrassRenderer] Loaded AdditionalGrass: (9, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity [GrassRenderer] Unload AdditionalGrass: (9, 8) [GrassRenderer] Unload AdditionalGrass: (10, 8) [GrassRenderer] Unload AdditionalGrass: (11, 8) [GrassRenderer] Loaded AdditionalGrass: (9, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (9, 11) [GrassRenderer] Unload AdditionalGrass: (10, 11) [GrassRenderer] Unload AdditionalGrass: (11, 11) [GrassRenderer] Loaded AdditionalGrass: (9, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 8), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 地形データ適応. OWTerrain_5_4 => OWTerrain_5_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (9, 8) [GrassRenderer] Unload AdditionalGrass: (10, 8) [GrassRenderer] Unload AdditionalGrass: (11, 8) EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded AdditionalGrass: (9, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (9, 9) [GrassRenderer] Unload AdditionalGrass: (9, 10) [GrassRenderer] Unload AdditionalGrass: (9, 11) [GrassRenderer] Loaded AdditionalGrass: (12, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2616MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:-12MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (12, 9) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (12, 11) EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded AdditionalGrass: (9, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (9, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=916] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2611MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-5MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_5.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_7_1 => OWTerrain_7_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity [GrassRenderer] Unload AdditionalGrass: (9, 9) [GrassRenderer] Unload AdditionalGrass: (9, 10) [GrassRenderer] Unload AdditionalGrass: (9, 11) EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded AdditionalGrass: (12, 9), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_9.unity [GrassRenderer] Unload AdditionalGrass: (10, 9) [GrassRenderer] Unload AdditionalGrass: (11, 9) [GrassRenderer] Unload AdditionalGrass: (12, 9) [GrassRenderer] Loaded AdditionalGrass: (10, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_12.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (10, 10) [GrassRenderer] Unload AdditionalGrass: (10, 11) [GrassRenderer] Unload AdditionalGrass: (10, 12) [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity ClientRpc [6862] received for deleted object [netId=927] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=930] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=929] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=928] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=931] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=932] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2610MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 Fasting Has Been Finished! EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2612MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2612MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2612MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2612MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2612MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2613MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (11, 11) [GrassRenderer] Unload AdditionalGrass: (11, 12) [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Loaded AdditionalGrass: (14, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (12, 11) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (14, 11) [GrassRenderer] Loaded AdditionalGrass: (12, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (12, 14) [GrassRenderer] Unload AdditionalGrass: (13, 14) [GrassRenderer] Unload AdditionalGrass: (14, 14) [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=934] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=933] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_8.unity OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75330 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75331 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75667 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75668 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75796 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=75797 OcPl.InitVRoidMovel:False OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2626MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+13MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_MenuHandler.SetUIManager(MenuScripts (Oc.Item.UI.OcItemUI_ChestMng)) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76273 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76274 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76430 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76431 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76534 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76535 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2624MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76831 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=76832 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=77289 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=77290 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2625MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) OcUI_DividedMenuMng.ActivateScene(Craft) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=77845 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=77846 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDayMng.Event_NightEnd Morning Fasting Has Been Started! EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity [GrassRenderer] Unload AdditionalGrass: (12, 12) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (12, 11) [GrassRenderer] Loaded AdditionalGrass: (15, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=938] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=937] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=936] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2440MB [Diff]totalReservedMem:-16MB, totalAllocatedMem:-185MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload GrassMap: OWTerrain_4_3 [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (14, 11) [GrassRenderer] Unload AdditionalGrass: (15, 11) [GrassRenderer] Loaded AdditionalGrass: (13, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=935] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=939] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload GrassMap: OWTerrain_4_4 ClientRpc [6862] received for deleted object [netId=940] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 12) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (13, 14) [GrassRenderer] Loaded AdditionalGrass: (16, 12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 14), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Unload AdditionalGrass: (16, 14) [GrassRenderer] Unload AdditionalGrass: (14, 14) [GrassRenderer] Unload AdditionalGrass: (15, 14) [GrassRenderer] Unload AdditionalGrass: (16, 14) [GrassRenderer] Loaded AdditionalGrass: (14, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OcInstallObj_BldgTrigger.CloneCollider mesh groupedPieces01 (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OcInstallObj_BldgTrigger.CloneCollider mesh groupedPieces02 (UnityEngine.Mesh) is not readable. OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Oc.Debug:LogWarning (object,UnityEngine.Object) Oc.OcInstallObj_BldgTrigger:CloneCollider (UnityEngine.MeshCollider) Oc.OcInstallObj_BldgTrigger:CloneColliderFrom (UnityEngine.Collider) Oc.OcDamage:CloneCollidersRecursively (UnityEngine.Transform) Oc.OcDamage:CreateBldgTriggers () Oc.OcDamage:Awake () UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Transform,bool) Oc.OcStaticObjCollision:SetColliderInstantiate (bool) Oc.OcStaticObjMng:Spawn (Oc.OcStaticObjData) Oc.OcStaticObjMng:OnActivateChunk (ChunkBasedOptimizer.ChunkActivator.IChunkActivateInstance) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:ResolveActivate (ChunkBasedOptimizer.Chunk) ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Resolve () ChunkBasedOptimizer.ChunkActivator.ChunkActivateController:Update (ChunkBasedOptimizer.IChunkContainer) Oc.OcStaticObjMng:move () Oc.OcGameMng:Update () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=946] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=941] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (16, 12) [GrassRenderer] Unload AdditionalGrass: (16, 13) [GrassRenderer] Unload AdditionalGrass: (16, 11) [GrassRenderer] Unload AdditionalGrass: (16, 12) [GrassRenderer] Unload AdditionalGrass: (16, 13) [GrassRenderer] Unload AdditionalGrass: (16, 11) [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:3234MB, totalAllocatedMem:2433MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-7MB 地形データ適応. OWTerrain_2_4 => OWTerrain_2_4_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_2_3 => OWTerrain_2_3_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=957] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=956] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=79613 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=79614 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(Craft) OcUI_DividedMenuMng.ActivateScene(Mission) EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(SkillTree) ClientRpc [6862] received for deleted object [netId=951] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=953] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=952] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=955] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (15, 11) [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=954] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity ClientRpc [6862] received for deleted object [netId=950] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=949] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=948] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (12, 11) [GrassRenderer] Unload AdditionalGrass: (12, 12) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Loaded AdditionalGrass: (15, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_10.unity EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2435MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+2MB EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=963] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_9.unity ClientRpc [6862] received for deleted object [netId=962] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=960] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2435MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB ClientRpc [6862] received for deleted object [netId=964] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_0.unity ClientRpc [6862] received for deleted object [netId=947] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_8.unity 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) SaveData:Character is Saved SaveManager - SaveGameData Start Save: 4ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121900Autosave OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401062321Autosave Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (15, 11) [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_4_4 ClientRpc [6862] received for deleted object [netId=958] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded GrassMap: OWTerrain_4_3 地形データ適応. OWTerrain_2_5 => OWTerrain_2_5_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=959] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity storeFallDamageStartY:D EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=961] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (14, 12) [GrassRenderer] Unload AdditionalGrass: (14, 13) [GrassRenderer] Unload AdditionalGrass: (14, 11) [GrassRenderer] Loaded AdditionalGrass: (11, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (12, 11) [GrassRenderer] Unload AdditionalGrass: (11, 11) [GrassRenderer] Loaded AdditionalGrass: (11, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2449MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+14MB 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (11, 12) [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Unload AdditionalGrass: (11, 14) [GrassRenderer] Loaded AdditionalGrass: (14, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_14.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=968] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=967] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_13.unity 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=966] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (12, 12) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (12, 14) [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_15.unity [GrassRenderer] Unload GrassMap: OWTerrain_4_3 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Unload AdditionalGrass: (13, 12) [GrassRenderer] Unload AdditionalGrass: (14, 12) [GrassRenderer] Unload AdditionalGrass: (15, 12) [GrassRenderer] Loaded AdditionalGrass: (14, 15), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 15), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231005_HLOD_3.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload GrassMap: OWTerrain_4_4 ClientRpc [6862] received for deleted object [netId=970] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=965] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (13, 14) [GrassRenderer] Loaded AdditionalGrass: (16, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 14), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (16, 15), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=969] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_15.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2425MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-24MB ClientRpc [6862] received for deleted object [netId=943] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=971] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=972] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity [GrassRenderer] Unload AdditionalGrass: (16, 13) [GrassRenderer] Unload AdditionalGrass: (16, 14) [GrassRenderer] Unload AdditionalGrass: (16, 13) [GrassRenderer] Unload AdditionalGrass: (16, 14) [GrassRenderer] Unload AdditionalGrass: (16, 15) [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_fence/OcScene_OpenworldMap_Main_FieldObject_Convert_fence_HLOD_0.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_2_4 => OWTerrain_2_4_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_8.unity [GrassRenderer] Unload GrassMap: OWTerrain_5_3 [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (14, 13) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_2_3 => OWTerrain_2_3_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_7.unity ClientRpc [6862] received for deleted object [netId=979] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=980] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2418MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-7MB ClientRpc [6862] received for deleted object [netId=977] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_2_5 => OWTerrain_2_5_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=973] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (15, 14) [GrassRenderer] Unload AdditionalGrass: (15, 15) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_4_4 ClientRpc [6862] received for deleted object [netId=978] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (14, 13) ClientRpc [6862] received for deleted object [netId=974] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=975] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=981] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=976] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (14, 13) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2424MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+6MB [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (14, 13) EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_6.unity EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (12, 14) [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (15, 15), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20230829_HLOD_11.unity 地形データ適応. OWTerrain_5_1 => OWTerrain_5_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet/OcScene_OpenworldMap_Main_FieldObject_Convert_RuinSet_HLOD_25.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2436MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+12MB 地形データ適応. OWTerrain_4_4 => OWTerrain_4_4_Base (UnityEngine.TerrainData) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (15, 13) [GrassRenderer] Unload AdditionalGrass: (15, 14) [GrassRenderer] Unload AdditionalGrass: (15, 15) 地形データ適応. OWTerrain_2_5 => OWTerrain_2_5_Downsampled (UnityEngine.TerrainData) [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 14), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_0.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (14, 15) 地形データ適応. OWTerrain_4_3 => OWTerrain_4_3_Base (UnityEngine.TerrainData) 地形データ適応. OWTerrain_5_3 => OWTerrain_5_3_Base (UnityEngine.TerrainData) [GrassRenderer] Loaded AdditionalGrass: (12, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded GrassMap: OWTerrain_5_3 ClientRpc [6862] received for deleted object [netId=984] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=983] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () 地形データ適応. OWTerrain_6_1 => OWTerrain_6_1_Downsampled (UnityEngine.TerrainData) ClientRpc [6862] received for deleted object [netId=985] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0518_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=982] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Loaded GrassMap: OWTerrain_4_3 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (14, 14) [GrassRenderer] Unload AdditionalGrass: (13, 14) [GrassRenderer] Unload AdditionalGrass: (12, 14) [GrassRenderer] Loaded AdditionalGrass: (12, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (14, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0928_CanyonObj_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212/OcScene_OpenworldMap_Main_FieldObject_Convert_poison_20231212_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (14, 13) [GrassRenderer] Unload AdditionalGrass: (14, 12) [GrassRenderer] Unload AdditionalGrass: (14, 11) [GrassRenderer] Loaded AdditionalGrass: (11, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=86549 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=86550 OcPl.InitVRoidMovel:False OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2459MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0328_HLOD_7.unity 地形データ適応. OWTerrain_3_1 => OWTerrain_3_1_Downsampled (UnityEngine.TerrainData) EnvDmg:_CurType=Fire needResistLevel=1 地形データ適応. OWTerrain_2_2 => OWTerrain_2_2_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_4.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=988] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=986] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=987] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=989] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2456MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-3MB EnvDmg:_CurType=Fire needResistLevel=1 ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () ClientRpc [6862] received for deleted object [netId=997] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Fire needResistLevel=1 ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () EnvDmg:_CurType=Fire needResistLevel=1 ID-842755029のペットが見つかりません OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Oc.Debug:LogError (object) Oc.Em.Pet.OcPetControl:GetDetectedTrans (int) Oc.Em.OcEm:updatePetDetectedTrans () Oc.Em.AsEm_PetFollowPl:move () Oc.OcActCtrlBase:move_ActionState () Oc.OcActCtrl:move_ActionState () Oc.OcCharacter:move () Oc.Em.OcEm:move () Oc.OcEmPool:move () Oc.OcEmMng:move () Oc.OcGameMng:Update () [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=996] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad Open /craftopia?type=bug&playercount=1&x=1585.034&y=262.9917&z=1541.271&networkmode=multiplayer_server_client&protocol=udp&platform=steam&version=20231226.1814&sessionId=6513252942502102679&pc=Operating+System%3a+Windows+11++(10.0.22631)+64bit%0aCPU+Type%3a+12th+Gen+Intel(R)+Core(TM)+i3-12100F%0aCPU+Count%3a+8%0aCPU+Frequency%3a+3302+MHz%0aGPU%3a+NVIDIA+GeForce+GTX+1050+Ti%0aGPU+Type%3a+Direct3D11%0aGPU+Memory%3a+4017+MB%0aShader+Level%3a+50%0aGPU+Compute+Shaders%3a+True%0aSystem+Memory+Size%3a+24421+MB%0a&isInherited=True&difficulty=normal EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-13MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -1223134 OcPl.charaChange Duck OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=88649 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=Duck isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Military(Clone) Frame=88650 OcPl.InitVRoidMovel:False EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_1212_CanyonObj_HLOD_1.unity EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=1000] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=994] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=993] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () ClientRpc [6862] received for deleted object [netId=990] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2454MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+11MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=991] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (13, 12) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (10, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 ClientRpc [6862] received for deleted object [netId=992] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () [GrassRenderer] Unload AdditionalGrass: (10, 10) [GrassRenderer] Unload AdditionalGrass: (10, 11) [GrassRenderer] Unload AdditionalGrass: (10, 12) [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (13, 11) [GrassRenderer] Unload AdditionalGrass: (13, 12) [GrassRenderer] Loaded AdditionalGrass: (10, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (10, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (10, 10) [GrassRenderer] Unload AdditionalGrass: (10, 11) [GrassRenderer] Unload AdditionalGrass: (10, 12) [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 11), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 12), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2444MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-10MB EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=1002] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 Open /craftopia?type=bug&playercount=1&x=1587.911&y=262.8371&z=1521.391&networkmode=multiplayer_server_client&protocol=udp&platform=steam&version=20231226.1814&sessionId=6513252942502102679&pc=Operating+System%3a+Windows+11++(10.0.22631)+64bit%0aCPU+Type%3a+12th+Gen+Intel(R)+Core(TM)+i3-12100F%0aCPU+Count%3a+8%0aCPU+Frequency%3a+3302+MHz%0aGPU%3a+NVIDIA+GeForce+GTX+1050+Ti%0aGPU+Type%3a+Direct3D11%0aGPU+Memory%3a+4017+MB%0aShader+Level%3a+50%0aGPU+Compute+Shaders%3a+True%0aSystem+Memory+Size%3a+24421+MB%0a&isInherited=True&difficulty=normal SaveData:Character is Saved SaveManager - SaveGameData Start Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121915Autosave OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121845Autosave Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2444MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2444MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2452MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+9MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2452MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2444MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-8MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2452MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+8MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2452MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2453MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 4ms SaveManager - SaveCache CurrentPlayer Save: 3ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting OcSaveManager.TryRemoveFolder C:/Users/taqya/AppData/LocalLow/PocketPair/Craftopia/PPSave/Backup/202401121910Autosave Save: 4ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-10MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2452MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+9MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-9MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 Fasting Has Been Finished! EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 ClientRpc [6862] received for deleted object [netId=1001] OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&) OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Mirror.NetworkIdentity:HandleRemoteCall (byte,uint16,Mirror.RemoteCalls.RemoteCallType,Mirror.NetworkReader,Mirror.NetworkConnectionToClient) Mirror.NetworkClient:OnRPCMessage (Mirror.RpcMessage) Mirror.NetworkClient/<>c__DisplayClass54_0`1:g__HandlerWrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage) Mirror.NetworkMessages/<>c__DisplayClass10_0`2:g__Wrapped|0 (Mirror.NetworkConnection,Mirror.RpcMessage,int) Mirror.NetworkMessages/<>c__DisplayClass9_0`2:b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) Mirror.NetworkClient:UnpackAndInvoke (Mirror.NetworkReader,int) Mirror.NetworkClient:OnTransportData (System.ArraySegment`1,int) kcp2k.KcpTransport:b__23_2 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpClient:b__8_1 (System.ArraySegment`1,kcp2k.KcpChannel) kcp2k.KcpConnection:TickIncoming_Authenticated (uint) kcp2k.KcpConnection:TickIncoming () kcp2k.KcpClient:TickIncoming () kcp2k.KcpTransport:ClientEarlyUpdate () Mirror.NetworkClient:NetworkEarlyUpdate () Mirror.NetworkLoop:NetworkEarlyUpdate () EnvDmg:_CurType=Fire needResistLevel=1 [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Unload AdditionalGrass: (11, 10) [GrassRenderer] Unload AdditionalGrass: (12, 10) [GrassRenderer] Unload AdditionalGrass: (13, 10) [GrassRenderer] Loaded AdditionalGrass: (11, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 13), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005/OcScene_OpenworldMap_Main_FieldObject_Convert_Canyon_20231005_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_Convert_FieldObject_2023_0613_HLOD_12.unity [GrassRenderer] Unload AdditionalGrass: (11, 13) [GrassRenderer] Unload AdditionalGrass: (12, 13) [GrassRenderer] Unload AdditionalGrass: (13, 13) [GrassRenderer] Loaded AdditionalGrass: (11, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (12, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer, mesh=Grass_Long, subIdx=0 [GrassRenderer] Loaded AdditionalGrass: (13, 10), mat=oc_StylizedGrass_island_GrassRenderer_Canyon, mesh=Grass_Long, subIdx=0 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2448MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+5MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Gamepad EnvDmg:_CurType=Fire needResistLevel=1 Open /craftopia?type=bug&playercount=1&x=1554.192&y=263.0166&z=1498.984&networkmode=multiplayer_server_client&protocol=udp&platform=steam&version=20231226.1814&sessionId=6513252942502102679&pc=Operating+System%3a+Windows+11++(10.0.22631)+64bit%0aCPU+Type%3a+12th+Gen+Intel(R)+Core(TM)+i3-12100F%0aCPU+Count%3a+8%0aCPU+Frequency%3a+3302+MHz%0aGPU%3a+NVIDIA+GeForce+GTX+1050+Ti%0aGPU+Type%3a+Direct3D11%0aGPU+Memory%3a+4017+MB%0aShader+Level%3a+50%0aGPU+Compute+Shaders%3a+True%0aSystem+Memory+Size%3a+24421+MB%0a&isInherited=True&difficulty=normal EnvDmg:_CurType=Fire needResistLevel=1 OnControlsChanged :Keyboard&Mouse EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2448MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2448MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2446MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-2MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2446MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2446MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 3ms SaveManager - SaveCache CurrentPlayer Save: 2ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2447MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 SaveData:Character is Saved SaveManager - SaveGameData Start Save: 6ms SaveManager - SaveCache CurrentPlayer Save: 3ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 2ms SaveManager - SaveGameData End EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2447MB [Diff]totalReservedMem:0MB, totalAllocatedMem:0MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 OcDevStatsRecorder.Record() [Current]totalReservedMem:3250MB, totalAllocatedMem:2448MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+1MB EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1 EnvDmg:_CurType=Fire needResistLevel=1