Mono path[0] = 'E:/steam/steamapps/common/Craftopia/Craftopia_Data/Managed' Mono config path = 'E:/steam/steamapps/common/Craftopia/MonoBleedingEdge/etc' Initialize engine version: 2021.3.15f1 (e8e88683f834) [Subsystems] Discovering subsystems at path E:/steam/steamapps/common/Craftopia/Craftopia_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: NVIDIA VRAM: 6043 MB Driver: 31.0.15.3179 Begin MonoManager ReloadAssembly - Completed reload, in 25.788 seconds Initializing input. New input system (experimental) initialized Using XInput Input initialized. Initialized touch support. Couldn't create a Convex Mesh from source mesh "HalfSphere2" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. The referenced script on this Behaviour (Game Object 'oc_pf_ItemPrefabParts_21001_01_EquipPrefab--Cannon_0Deg') is missing! The referenced script on this Behaviour (Game Object 'oc_pf_ItemPrefabParts_21001_01_EquipPrefab--Cannon_45Deg') is missing! The referenced script on this Behaviour (Game Object 'oc_pf_ItemPrefabParts_21001_01_EquipPrefab--Cannon_90Deg') is missing! Couldn't create a Convex Mesh from source mesh "LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnloadTime: 1.594100 ms Oc.OcUI_VRoidHubSingle.OcUnityAwake() Start Oc.OcUI_VRoidHubSingle.OcUnityAwake() Finish Oc.OcUI_HomeScene.OcUnityAwake() Start OcUI_HomeScene.OnUnityAwake Oc.OcUI_HomeScene.OcUnityAwake() Finish Shader 'BK/Billboards': fallback shader '-1' not found VersionInt=307041932 IsAdmin = False Oc.OcResidentData.OcUnityAwake() Start Oc.OcResidentData.OcUnityAwake() Finish Oc.OcGameSceneTransformManager.OcUnityAwake() Start Oc.OcGameSceneTransformManager.OcUnityAwake() Finish Oc.OcSaveManager.OcUnityAwake() Start Oc.OcSaveManager.OcUnityAwake() Finish Oc.OcInput.OcInputTrack.OcUnityAwake() Start Oc.OcInput.OcInputTrack.OcUnityAwake() Finish Oc.OcUI_KeybindIconHandler.OcUnityAwake() Start Oc.OcUI_KeybindIconHandler.OcUnityAwake() Finish Oc.OcGamepadUIMng.OcUnityAwake() Start Oc.OcGamepadUIMng.OcUnityAwake() Finish [Facepunch.Steamworks] SteamAPI_Init() success. Oc.Network.OcNetMng.OcUnityAwake() Start NetLog:[CLT]OcNetMng.setJoinState:NotConnect:Frame=0 NetLog:[CLT]OcNetMng.setServerState: SrvState=Default joinWaitNetPlId=-1:Frame=0 Oc.Network.OcNetMng.OcUnityAwake() Finish Oc.OcPlCharacterManager.OcUnityAwake() Start Load: 3ms Load: 3ms Oc.OcPlCharacterManager.OcUnityAwake() Finish Oc.Maps.OcWorldManager.OcUnityAwake() Start Load: 3ms Load: 3ms Oc.Maps.OcWorldManager.OcUnityAwake() Finish Oc.Item.OcItemDataMng.OcUnityAwake() Start ID6900の取得に失敗したので、旧クラフトピアのデータから探します ID6901の取得に失敗したので、旧クラフトピアのデータから探します ID6902の取得に失敗したので、旧クラフトピアのデータから探します ID6903の取得に失敗したので、旧クラフトピアのデータから探します Oc.Item.OcItemDataMng.OcUnityAwake() Finish Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Start Oc.AssetLoadSystem.OcItemAssetMng.OcUnityAwake() Finish Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Start Oc.OcAutoMoveAndRotateMng.OcUnityAwake() Finish Oc.OcUI_ErrorNotification.OcUnityAwake() Start Oc.OcUI_ErrorNotification.OcUnityAwake() Finish SR.AudioManager.OcUnityAwake() Start SR.AudioManager.OcUnityAwake() Finish Oc.OcVRoidManager.OcUnityAwake() Start Initialize UniTask.MainThreadDispatcher Oc.OcVRoidManager.OcUnityAwake() Finish OcURPMng.OcUnityAwake() Start OcURPMng.OcUnityAwake() Finish Oc.OcMessageMng.OcUnityAwake() Start Oc.OcMessageMng.OcUnityAwake() Finish Oc.OcFixedMoveMng.OcUnityAwake() Start Oc.OcFixedMoveMng.OcUnityAwake() Finish Oc.OcConsoleManager.OcUnityAwake() Start Oc.OcConsoleManager.OcUnityAwake() Finish OcPerformanceMng.OcUnityAwake() Start OcPerformanceMng.OcUnityAwake() Finish Load: 2ms Exists: 0ms Load: 2ms Exists: 0ms Load: 2ms Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish Oc.OcUI_SettingMenu.OcUnityAwake() Start Oc.OcUI_SettingMenu.OcUnityAwake() Finish OcUI_HomeScene.Start Load: 1ms ChunkBasedOptimizeManager.Awake called. OcUI_HomeScene.GameStartPopup OcSaveManager.Start OcInputTrack.Start Load: 1ms OnControlsChanged :Keyboard&Mouse OnControlsChanged :Keyboard&Mouse Load: 1ms OcPlCharacterManager.Start OcWorldManager.Start OcDevStatsRecorder.Record() [Current]totalReservedMem:1162MB, totalAllocatedMem:924MB [Diff]totalReservedMem:+1162MB, totalAllocatedMem:+924MB CommandBuffer: temporary render texture _CameraNormalsTexture not found while executing (SetRenderTarget color buffer) System.Collections.Generic.List`1[System.String[]] A Weather Type from the All Weather Types list is missing. It will be excluded form the usable weather types. Save: 27ms Load: 3ms Load: 0ms [GrassRenderer] Loaded GrassMap: Terrain_0_1 Mirror | mirror-networking.com | discord.gg/N9QVxbM KcpTransport initialized! Authentication Response: OK NetLog:[SVR]OcNetMng.setJoinState:Join:Frame=197 NetLog:[SVR]OcNetMng.setServerState: SrvState=Run joinWaitNetPlId=-1:Frame=197 Save: 3ms GameStartAsMaster: Frame198 WorldManager.SetDifficulty - Difficulty:Custom, ItemPenalty:None, DEFDebuffRate:0.1, EmDamageScale:2, EmHealthScale:1, BossHealthScale:1, StarveLethal:False, SatietyDamage:0.8, StarveDamage:0.01, StaminaCostRate:1 Load: 48ms ChunkBasedOptimizeManager.Reset called. Loading progress:A 終了処理:class=Oc.OcUI_VRoidHubSingle, gameObj =VroidUI (SingletonMonoBehaviour.OnDestroy) 終了処理:class=Oc.OcUI_HomeScene, gameObj =HomeSceneHandler (SingletonMonoBehaviour.OnDestroy) ChunkBasedOptimizeManager.Awake called. 終了処理:class=Oc.OcObj_Sea, gameObj =OcSeaSurface_StylizedWater_Sea (SingletonMonoBehaviour.OnDestroy) [GrassRenderer] Unload GrassMap: Terrain_0_1 Loading progress:B AudioManager.OnSceneChange OcItemAssetMng.SceneMoveAssetUnload Loading GC Collect 1 Loading Unload Unused Assets Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Unloading 1595 unused Assets to reduce memory usage. Loaded Objects now: 174599. Total: 76.615000 ms (FindLiveObjects: 9.217800 ms CreateObjectMapping: 13.129400 ms MarkObjects: 48.161200 ms DeleteObjects: 6.105900 ms) Loading Wait Loading GC Collect 2 Loading progress:Scene A: 0 Loading progress:Scene B: 0 Shader 'VacuumShaders/Advanced Dissolve/Standard/Metallic': fallback shader 'VacuumShaders/Advanced Dissolve/VertexLit' not found DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Oc.OcSimpleMng.OcUnityAwake() Start Oc.OcSimpleMng.OcUnityAwake() Finish Oc.OcDevMng.OcUnityAwake() Start OcDevMng.OnUnityAwake Oc.OcDevMng.OcUnityAwake() Finish Oc.OcDayMng.OcUnityAwake() Start Oc.OcDayMng.OcUnityAwake() Finish Oc.Statistical.StatisticalDataManager.OcUnityAwake() Start Oc.Statistical.StatisticalDataManager.OcUnityAwake() Finish Oc.Missions.OcMissionManager.OcUnityAwake() Start Oc.Missions.OcMissionManager.OcUnityAwake() Finish Oc.Dungeon.OcDungeonManager.OcUnityAwake() Start Oc.Dungeon.OcDungeonManager.OcUnityAwake() Finish Oc.OcGameMng.OcUnityAwake() Start Oc.OcGameMng.OcUnityAwake() Finish Oc.OcDropItemMng.OcUnityAwake() Start OcDropItemMng.OnUnityAwake Oc.OcDropItemMng.OcUnityAwake() Finish Oc.OcFxMng.OcUnityAwake() Start OcEfcMng.OnUnityAwake Oc.OcFxMng.OcUnityAwake() Finish Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Start Oc.AssetLoadSystem.OcEnemyAssetMng.OcUnityAwake() Finish Oc.OcBeaconMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=12299049 ChunkYNum =49 ChunkXZNum = 501 ChunkFloorNum =251001 Oc.OcBeaconMng.OcUnityAwake() Finish Oc.Pet.OcPetMng.OcUnityAwake() Start Oc.Pet.OcPetMng.OcUnityAwake() Finish Oc.Skills.OcSkillManager.OcUnityAwake() Start Oc.Skills.OcSkillManager.OcUnityAwake() Finish Oc.Achievements.OcAchievementManager.OcUnityAwake() Start Oc.Achievements.OcAchievementManager.OcUnityAwake() Finish Oc.OcTrapMng.OcUnityAwake() Start Oc.OcTrapMng.OcUnityAwake() Finish Oc.OcMapMarkerMng.OcUnityAwake() Start Oc.OcMapMarkerMng.OcUnityAwake() Finish Oc.OcCharaData.OcUnityAwake() Start Oc.OcCharaData.OcUnityAwake() Finish Oc.OcDelayCreateMng.OcUnityAwake() Start Oc.OcDelayCreateMng.OcUnityAwake() Finish Oc.OcWarpPointManager.OcUnityAwake() Start Oc.OcWarpPointManager.OcUnityAwake() Finish Oc.OcSoulOrbMng.OcUnityAwake() Start Oc.OcSoulOrbMng.OcUnityAwake() Finish Oc.OcSkullTestMng.OcUnityAwake() Start Oc.OcSkullTestMng.OcUnityAwake() Finish Oc.OcPoolObjMng.OcUnityAwake() Start Oc.OcPoolObjMng.OcUnityAwake() Finish Oc.OcRespawnPointManager.OcUnityAwake() Start Oc.OcRespawnPointManager.OcUnityAwake() Finish Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Start Oc.Maps.OcOpenWorldAreaManager.OcUnityAwake() Finish Oc.OcZoneManager.OcUnityAwake() Start Oc.OcZoneManager.OcUnityAwake() Finish Oc.OcInstallObjMng.OcUnityAwake() Start OcInstallObjMng:ChunkAllNum=12299049 ChunkYNum =49 ChunkXZNum = 501 ChunkFloorNum =251001 正しく更新できています Oc.OcInstallObjMng.OcUnityAwake() Finish Oc.OcStaticObjMng.OcUnityAwake() Start OcStaticObjMng.OnUnityAwake OcStaticObjMng.SetPhase(AWAKE); Oc.OcStaticObjMng.OcUnityAwake() Finish Oc.OcSpawnerMng.OcUnityAwake() Start Oc.OcSpawnerMng.OcUnityAwake() Finish Oc.OcEmMng.OcUnityAwake() Start OcEmMng.OnUnityAwake Oc.OcEmMng.OcUnityAwake() Finish Oc.OcGimmickMng.OcUnityAwake() Start Oc.OcGimmickMng.OcUnityAwake() Finish Oc.OcPlMng.OcUnityAwake() Start NetworkClient.AddPlayer() called with connection connection(0) Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! NetLog:[SVR]NetworkManager isReady: True:Frame=1292 Oc.OcPlMng.OcUnityAwake() Finish Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Start Oc.OcUI_TrackerTargetHolder.OcUnityAwake() Finish Oc.Event.OcEventMng.OcUnityAwake() Start Oc.Event.OcEventMng.OcUnityAwake() Finish Oc.Quest.OcQuestMng.OcUnityAwake() Start Oc.Quest.OcQuestMng.OcUnityAwake() Finish Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Start Oc.SubWorld.OcSubWorldMng.OcUnityAwake() Finish Oc.Missions.OcMilestoneManager.OcUnityAwake() Start Oc.Missions.OcMilestoneManager.OcUnityAwake() Finish Oc.OcTimelineMng.OcUnityAwake() Start Oc.OcTimelineMng.OcUnityAwake() Finish Oc.OcChatAIClient.OcUnityAwake() Start Oc.OcChatAIClient.OcUnityAwake() Finish OcDevMng.Start GameMng.Start OcStaticObjMng.Start OcStaticObjMng.SetPhase(START); OcEmMng.Start OcDevStatsRecorder.Record() [Current]totalReservedMem:1969MB, totalAllocatedMem:1351MB [Diff]totalReservedMem:+807MB, totalAllocatedMem:+427MB Loading progress:Scene C:End OcPl.charaChange スピカ OcPl.charaChangeSetup:_CharacterBuilder setup Frame=1292 OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=1292 OcPl.InitVRoidMovel:False Oc.OcUICam.OcUnityAwake() Start Oc.OcUICam.OcUnityAwake() Finish Oc.OcPlCam.OcUnityAwake() Start Oc.OcPlCam.OcUnityAwake() Finish OcPlMaster.warp pos:(-2427.78, 136.81, -1475.83) Oc.OcUI_EscScene.OcUnityAwake() Start Oc.OcUI_EscScene.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Esc.unity OcPlMaster.move() ダンジョン変更されました:D_Id=-1 サブシーン読み込み開始 Loading progress:SubScene FieldObject: 0 Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_QuickAccessMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_InventoryBoxMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_FooterMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_ChestMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_SelectMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_MarketMng.OcUnityAwake() Finish Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Start Oc.OcUI_PlayerCraftProcess.OcUnityAwake() Finish Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Start Oc.Statistical.OcUI_StatisitcalPageMng.OcUnityAwake() Finish Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Start Oc.UI.OcUi_VisualTutorialMng.OcUnityAwake() Finish Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Start Oc.Item.UI.OcUI_ShopHandler.OcUnityAwake() Finish Oc.Divided.OcUI_DividedMenuMng.OcUnityAwake() Start Oc.Divided.OcUI_DividedMenuMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_HotkeyMng.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_Menu.unity Oc.OcCurtainCtrl.OcUnityAwake() Start Oc.OcCurtainCtrl.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' Oc.OcUI_ChatHandler.OcUnityAwake() Start Oc.OcUI_ChatHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' Oc.OcUI_Stamina.OcUnityAwake() Start Oc.OcUI_Stamina.OcUnityAwake() Finish Oc.OcUI_HudTrackerManager.OcUnityAwake() Start Oc.OcUI_HudTrackerManager.OcUnityAwake() Finish Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionSheetHandler.OcUnityAwake() Finish OcUI_SlaveHeaderHandler OnUnityAwake OcUI_SlaveHeaderHandler OnUnityAwake _disableArrow False Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Start Oc.Missions.OcUI_HUDMissionClearHandler.OcUnityAwake() Finish Oc.OcUI_RideActionHandler.OcUnityAwake() Start Oc.OcUI_RideActionHandler.OcUnityAwake() Finish OcUI_InputActionList.OcUnityAwake() Start OcUI_InputActionList.OcUnityAwake() Finish Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Start Oc.OcUI_HUDUnlockHandler.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Start Oc.Maps.OcUI_WorldMapMng.OcUnityAwake() Finish TextAnimator: Preset has a null or empty tag '' TextAnimator: Preset has a null or empty tag '' Oc.OcUI_MapHandler.OcUnityAwake() Start Oc.OcUI_MapHandler.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OcScene_PlMasterUI.unity Couldn't create a Convex Mesh from source mesh "LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject.unity 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1 (UnityEngine.TerrainData) ID1219の取得に失敗したので、旧クラフトピアのデータから探します ID1209の取得に失敗したので、旧クラフトピアのデータから探します ID720の取得に失敗したので、旧クラフトピアのデータから探します ID1207の取得に失敗したので、旧クラフトピアのデータから探します ID1218の取得に失敗したので、旧クラフトピアのデータから探します ID1206の取得に失敗したので、旧クラフトピアのデータから探します ID2346の取得に失敗したので、旧クラフトピアのデータから探します Exists: 0ms Load: 1ms Save: 5ms OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Hakama_Blue(Clone) Frame=1294 OcPl.InitVRoidMovel:False LoadSaveData:PlMaster:SaveHP = 459.29, MaxHp =459.29 OcNetMng.SessionStart: StartTime = 20.12803 OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body--Hakama_Blue(Clone) Frame=1294 OcPl.InitVRoidMovel:False OcDevStatsRecorder.Record() [Current]totalReservedMem:2665MB, totalAllocatedMem:2087MB [Diff]totalReservedMem:+696MB, totalAllocatedMem:+736MB Loading progress:SubScene WaterObject: 0 OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=1294 OcPl.InitVRoidMovel:False Oc.OcObj_Sea.OcUnityAwake() Start Oc.OcObj_Sea.OcUnityAwake() Finish OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_WaterObject.unity キャラメンバUI追加 Id=1 Name=スピカ Loading progress:SubScene Spawner: 0 Couldn't create a Convex Mesh from source mesh "Island_low" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_Spawner.unity アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 Loading progress:SubScene StaticObject: 0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Sedan_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Taxi_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Taxi_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Police (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_Police (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh Veh_PickupTruck_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh veh_schoolBus_B (UnityEngine.Mesh) is not readable. OcInstallObj_BldgTrigger.CloneCollider mesh roof (UnityEngine.Mesh) is not readable. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_StaticObject_Convert.unity アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5171 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=5161 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 Loading progress:SubScene Gimmick: 0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_0.unity DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_E_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_E_Stump.prefab が存在しません。 Couldn't create a Convex Mesh from source mesh "SM_ruins_22_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_F_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 DelayCreate/oc_dc--Tree_Palm_D_Stump.prefab が存在しません。 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_Gimmick.unity アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=772 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3000 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3823 OcDevStatsRecorder.Record() [Current]totalReservedMem:3570MB, totalAllocatedMem:2843MB [Diff]totalReservedMem:+905MB, totalAllocatedMem:+756MB Loading progress:SubScene InstallObj: 0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_0.unity [GrassRenderer] Loaded GrassMap: OWTerrain_0_1 [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 [GrassRenderer] Loaded GrassMap: OWTerrain_0_0 [GrassRenderer] Loaded GrassMap: OWTerrain_1_0 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3808 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3811 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3806 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3812 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3810 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3809 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=473 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2170 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=773 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=476 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=644 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=3807 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2015 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=432 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=248 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=308 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=293 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=200 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=428 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=296 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=2005 OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! OcCondition: OcBuildingBaseのBldgItem_InItemSlotがヌルです! アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=332 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=404 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=632 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1925 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1915 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=1926 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 アイテムモデルのない装備品です(初期配置されている物以外で吐いている場合は問題あり).ItemId=775 Unloading 17 Unused Serialized files (Serialized files now loaded: 6) OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了A:Join OcStaticObjMng.LoadEnd OcStaticObjMng.SetPhase(LOADING_END); OcDungeonManager.init flag=true NetLog:[SVR]OcNetMng.setJoinState:Join:Frame=1988 OcGameSceneTransformManager:OnSceneLoadFinishInGame:ロード完了B:Join Loading progress:D Loading progress:E OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_0.unity Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 2494617. Total: 3174.882100 ms (FindLiveObjects: 330.944900 ms CreateObjectMapping: 105.978300 ms MarkObjects: 2720.838600 ms DeleteObjects: 17.119400 ms) move in ocbldg RpcStartProcessAck:TgtNum=10, startTime=34.24115, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcGimmickMng:initGimmickBuff countstart OcStaticObjMng:initStaticObjBuff countstart:Count=37899(ダンジョン生成前) Frame=1989 OcStaticObjMng.SetPhase(INIT_PRE_ForDungeonIssue); OcStaticObjMng.SetPhase(WAIT_REGISTER_START); OcGimmick:initGimmickBuff done OcStaticObjMng.SetPhase(WAIT_REGISTER); OcStaticObjMng.SetPhase(INIT); OcStaticObjMng.setupGUID:Count=37899:Frame=1993 OcStaticObjMng.SetPhase(SETUP); OcGameMng.OnGameSceneSetUpFinish:Normal OcGameMng.OnGameSceneSetUpFinish:SaveDataLoad OcInstallObjMng:loadSaveData SaveData loading start A OcInstallObjMng.KillAll(建物全消し):359 OcInstallObjMng:loadSaveData SaveData loading start B OcInstallObjMng:loadSaveData SaveData loading start C OcStaticObjMng.SetPhase(LOAD_SAVE_DATA_SETUP_1); OcGimmickMng:loadSaveData start OcGimmick:resetAll SavedataVarCount=0 OcPlMaster.warp pos:(-128.75, 97.13, -271.38) OcPl.InitVRoidMovel:False OcPlMaster.move() ダンジョン変更されました:D_Id=-1 OcAttach_CraftConnecter.OnEnableAttach():oc_pf_ItemPrefabParts_21201_Core--Chest (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) OcAttach_CraftConnecter.OnEnableAttach():Core (Oc.OcBldg_Chest) 地形データ適応. OWTerrain_0_1 => OWTerrain_0_1_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_0_0 => OWTerrain_0_0_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_1_0 => OWTerrain_1_0_Downsampled (UnityEngine.TerrainData) StaticObjMng:Phase.setupSpanwer:37899 OcStaticObjMng.SetPhase(LOAD_SAVE_DATA_SETUP_2); OcInstallObjMng:loadSaveData SaveData loading start C+ ID1219の取得に失敗したので、旧クラフトピアのデータから探します OcInstallObjMng:loadSaveData SaveData loading start D RpcStartProcessAck:TgtNum=1, startTime=8.867188, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=8.867188, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=8.867188, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=25.65369, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=8.867188, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=8.867188, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=440.9135, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=25.65369, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=10, startTime=9.567871, Complete=10, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=10, startTime=9.567871, Complete=10, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=10, startTime=9.567871, Complete=10, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=9.567871, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=10, startTime=1637.587, Complete=0, initProcess=0.944439, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=81, startTime=8.867188, Complete=81, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=1320.106, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=1320.106, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=1320.106, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=1320.106, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=1336.927, Complete=1, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=10, startTime=9.567871, Complete=10, initProcess=0, TimeOfsByCompleteNum=True RpcStartProcessAck:TgtNum=1, startTime=9.567871, Complete=1, initProcess=0, TimeOfsByCompleteNum=True OcInstallObjMng:loadSaveData SaveData loading start E OcInstallObjMng:loadSaveData SaveData loading start F 世界遺産デバッグ中:H GUID=-1097471947, CanUniqueEffect=True 世界遺産デバッグ中:I GUID=-1097471947, CanUniqueEffect=True 世界遺産デバッグ中:H GUID=933315805, CanUniqueEffect=True 世界遺産デバッグ中:I GUID=933315805, CanUniqueEffect=True 世界遺産デバッグ中:H GUID=-1152628872, CanUniqueEffect=True 世界遺産デバッグ中:I GUID=-1152628872, CanUniqueEffect=True 世界遺産デバッグ中:H GUID=-1207077239, CanUniqueEffect=True 世界遺産デバッグ中:I GUID=-1207077239, CanUniqueEffect=True OcInstallObjMng:loadSaveData SaveData loading start G OcInstallObjMng:loadSaveData SaveData loading start H OcInstallObjMng:loadSaveData SaveData loading start I Look rotation viewing vector is zero Look rotation viewing vector is zero OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_0.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3803MB, totalAllocatedMem:3032MB [Diff]totalReservedMem:+233MB, totalAllocatedMem:+189MB OcStaticObjMng.SetPhase(IDLE); OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_0.unity [GrassRenderer] Unload GrassMap: OWTerrain_0_1 [GrassRenderer] Unload GrassMap: OWTerrain_1_1 [GrassRenderer] Unload GrassMap: OWTerrain_0_0 [GrassRenderer] Unload GrassMap: OWTerrain_1_0 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_0.unity 地形データ適応. OWTerrain_3_1 => OWTerrain_3_1 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2 (UnityEngine.TerrainData) [GrassRenderer] Loaded GrassMap: OWTerrain_3_2 [GrassRenderer] Loaded GrassMap: OWTerrain_3_1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 Cow: 1 MonoGreen: 10 MonoGreen: 10 MonoGreen: 9 MonoGreen: 15 MonoGreen: 15 NPC_Merchant: 31 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_0.unity Goblin_Nohand: 21 Goblin_Nohand: 21 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_0.unity Gigantes_Archer: 40 Gigantes_Halberd: 40 Gigantes_Halberd: 40 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0624_HLOD_0.unity Gigantes_Halberd: 40 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_0.unity Sheep: 20 Sheep: 20 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_HouseB/OcScene_OpenworldMap_Main_FieldObject_HouseB_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_0.unity RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.03567566, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_21.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_57.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_26.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_58.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_40.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_39.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_38.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_37.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_36.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_35.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_26.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_60.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_59.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:3997MB, totalAllocatedMem:3333MB [Diff]totalReservedMem:+194MB, totalAllocatedMem:+301MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_28.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_27.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_29.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_45.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_44.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_43.unity MonoGreen: 11 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_42.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_41.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_65.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_64.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_63.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_62.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_61.unity MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4089MB, totalAllocatedMem:3387MB [Diff]totalReservedMem:+92MB, totalAllocatedMem:+54MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4121MB, totalAllocatedMem:3440MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+53MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4153MB, totalAllocatedMem:3464MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+24MB RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.0382544, TimeOfsByCompleteNum=False MonoGreen: 10 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4169MB, totalAllocatedMem:3488MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+24MB MonoGreen: 12 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4201MB, totalAllocatedMem:3512MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+24MB MonoGreen: 12 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4233MB, totalAllocatedMem:3535MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+23MB MonoGreen: 11 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.04012695, TimeOfsByCompleteNum=False MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4249MB, totalAllocatedMem:3558MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+23MB MonoGreen: 12 MonoGreen: 9 OcDevStatsRecorder.Record() [Current]totalReservedMem:4281MB, totalAllocatedMem:3582MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4313MB, totalAllocatedMem:3607MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+25MB MonoGreen: 12 MonoGreen: 11 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.04214355, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4345MB, totalAllocatedMem:3632MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:+25MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4361MB, totalAllocatedMem:3656MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+24MB MonoGreen: 12 MonoGreen: 13 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3420MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:-236MB MonoGreen: 12 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3443MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.04393982, TimeOfsByCompleteNum=False MonoGreen: 9 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3467MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 10 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3492MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB MonoGreen: 12 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3518MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+26MB MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.04596313, TimeOfsByCompleteNum=False MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3543MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB MonoGreen: 11 MonoGreen: 13 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3567MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 12 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3591MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 10 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.0483136, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3625MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+34MB Fasting Has Been Finished! MonoGreen: 12 Skeleton_1HAxeShield: 21 Skeleton_1HAxeShield: 21 MonoGreen: 9 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3646MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+21MB MonoGreen: 11 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4393MB, totalAllocatedMem:3670MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3428MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:-242MB RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.05039307, TimeOfsByCompleteNum=False MonoGreen: 12 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3445MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+17MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3475MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+30MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3492MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+17MB MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.05230408, TimeOfsByCompleteNum=False MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3515MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB MonoGreen: 12 MonoGreen: 13 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3539MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3562MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB MonoGreen: 11 SaveData:World is Saved SaveData:Character is Saved SaveManager - SaveGameData Start Save: 145ms SaveManager - SaveCache CurrentWorld Save: 26ms SaveManager - SaveCache CurrentPlayer Save: 5ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 14ms Save: 5ms Save: 6ms SaveManager - SaveGameData End MonoGreen: 10 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.05497009, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3584MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+22MB MonoGreen: 10 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3607MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB MonoGreen: 10 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3629MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+22MB MonoGreen: 12 MonoGreen: 13 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3652MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+23MB MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.05667724, TimeOfsByCompleteNum=False MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3441MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-211MB MonoGreen: 10 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3465MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3489MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.05890259, TimeOfsByCompleteNum=False MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3514MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB MonoGreen: 11 MonoGreen: 12 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3539MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+25MB MonoGreen: 11 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3563MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 11 MonoGreen: 11 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.06152466, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3587MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+24MB MonoGreen: 10 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3613MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+26MB MonoGreen: 12 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3640MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+27MB MonoGreen: 11 OcPlMaster.ReqWarpAS pos:(-2178.72, 236.97, -971.46) Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました OcPlMaster.warp pos:(-2178.72, 236.97, -971.46) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_1 => OWTerrain_3_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_1.unity Cow: 3 Cow: 3 [GrassRenderer] Unload GrassMap: OWTerrain_3_2 [GrassRenderer] Unload GrassMap: OWTerrain_3_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_0.unity [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_0.unity 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1 (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_2.unity RpcStartProcessAck:TgtNum=1, startTime=1320.807, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_22.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_10.unity Unloading 49 Unused Serialized files (Serialized files now loaded: 5) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_9.unity Unloading 1332 unused Assets to reduce memory usage. Loaded Objects now: 2845792. Total: 2866.455700 ms (FindLiveObjects: 377.173400 ms CreateObjectMapping: 134.567100 ms MarkObjects: 2324.399800 ms DeleteObjects: 30.313900 ms) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_4.unity OcUI_DividedMenuMng.ActivateScene(OpenWorldTower) OcDevStatsRecorder.Record() [Current]totalReservedMem:4425MB, totalAllocatedMem:3517MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-123MB OcUI_MenuHandler.SetUIManager(oc_pf_ui_popup--OpenWorldTower_Popup (Oc.Item.UI.OcUI_OpenWorldTowerUI)) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity MonoGreen: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_9.unity Couldn't create a Convex Mesh from source mesh "Boulder03_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_6.unity RpcStartProcessAck:TgtNum=1, startTime=1340.788, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcPlMaster.ReqWarpAS pos:(413.94, 212.97, -616.59) OcPlMaster.warp pos:(413.94, 212.97, -616.59) 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_0.unity [GrassRenderer] Unload GrassMap: OWTerrain_1_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_0.unity 地形データ適応. OWTerrain_3_1 => OWTerrain_3_1 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2 (UnityEngine.TerrainData) [GrassRenderer] Loaded GrassMap: OWTerrain_4_1 MonoGreen: 10 [GrassRenderer] Loaded GrassMap: OWTerrain_4_2 [GrassRenderer] Loaded GrassMap: OWTerrain_3_2 [GrassRenderer] Loaded GrassMap: OWTerrain_3_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_biohazard_city/OcScene_OpenworldMap_Main_FieldObject_biohazard_city_HLOD_0.unity Goblin_Nohand: 21 Goblin_Nohand: 21 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.06338989, TimeOfsByCompleteNum=False Boar: 25 Deer: 20 Deer: 20 Deer: 20 Deer: 20 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Pirate/OcScene_OpenworldMap_Main_FieldObject_Pirate_HLOD_0.unity Wizard: 21 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_HouseB/OcScene_OpenworldMap_Main_FieldObject_HouseB_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn/OcScene_OpenworldMap_Main_FieldObject_Autumn_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_57.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_23.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_46.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_13.unity 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1 (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_3.unity Unloading 44 Unused Serialized files (Serialized files now loaded: 8) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_4.unity Unloading 6429 unused Assets to reduce memory usage. Loaded Objects now: 2835562. Total: 1275.429500 ms (FindLiveObjects: 187.090900 ms CreateObjectMapping: 74.487100 ms MarkObjects: 994.036500 ms DeleteObjects: 19.814100 ms) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_58.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01/OcScene_OpenworldMap_Main_FieldObject_GrassVillage01_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0619_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_47.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0328_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_22.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_14.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_60.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_59.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_24.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3529MB [Diff]totalReservedMem:+202MB, totalAllocatedMem:+12MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_28.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_67.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_66.unity MonoGreen: 12 Boar: 25 Goblin_Nohand: 21 Goblin_Nohand: 21 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_8.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_22.unity MonoGreen: 11 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_5.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_5.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_15.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_14.unity LizardSword: 30 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_15.unity イベント開始:敵をスポーン位置で身を潜めさせる LizardSword: 30 OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3614MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+85MB MonoGreen: 12 MonoGreen: 11 OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3635MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+21MB MonoGreen: 11 MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.06590698, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3651MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+16MB MonoGreen: 12 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3672MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+21MB MonoGreen: 12 MonoGreen: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3701MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+29MB MonoGreen: 11 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Village02_Field/OcScene_OpenworldMap_Main_FieldObject_Village02_Field_HLOD_1.unity Boar: 25 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_2.unity MonoGreen: 11 Boar: 25 Boar: 25 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel/OcScene_OpenworldMap_Main_FieldObject_Autumn_Lordenfel_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_26.unity Boar: 25 GoblinBig_Shield: 21 Goblin_Nohand: 21 OcDevStatsRecorder.Record() [Current]totalReservedMem:4627MB, totalAllocatedMem:3733MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+32MB Goblin_Sword: 21 NPC_Bandit: 25 MonoGreen: 11 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.06791992, TimeOfsByCompleteNum=False Add a hecking prefab with a line renderer to the SciFiBeamStatic script on oc_pf_effect--Laser_FreezingRay_Start(Clone)! Heck! OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -3036886 NetLog:[SVR]OcPl.charaChangeHook before: after:スピカ:Frame=49956 OcPl.charaChange スピカ OcPl.charaChangeSetup:_CharacterBuilder setup Frame=49956 OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=49956 OcPl.InitVRoidMovel:False OcPl.charaChange スピカ OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Naked_OW03(Clone) Frame=49956 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body--Hakama_Blue(Clone) Frame=49956 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=49957 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=49957 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=49957 OcPl.InitVRoidMovel:False MonoGreen: 11 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2 (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1 (UnityEngine.TerrainData) OcDevStatsRecorder.Record() [Current]totalReservedMem:4659MB, totalAllocatedMem:3570MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:-163MB MonoGreen: 12 MonoGreen: 10 地形データ適応. OWTerrain_4_1 => OWTerrain_4_1_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_4_2 => OWTerrain_4_2_Downsampled (UnityEngine.TerrainData) Deer: 20 Deer: 20 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_0.unity Deer: 20 Deer: 20 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425/OcScene_OpenworldMap_Main_FieldObject_Field_2023_0425_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_1.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4579MB, totalAllocatedMem:3506MB [Diff]totalReservedMem:-80MB, totalAllocatedMem:-64MB Deer: 20 Deer: 20 MonoGreen: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_4.unity Goblin_Archer: 21 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_35.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_40.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_39.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_38.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_37.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_36.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldBoss/OcScene_OpenworldMap_Main_FieldObject_FieldBoss_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_field20230313/OcScene_OpenworldMap_Main_FieldObject_field20230313_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_4.unity [GrassRenderer] Unload GrassMap: OWTerrain_4_1 [GrassRenderer] Unload GrassMap: OWTerrain_4_2 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_26.unity Goblin_Nohand: 21 Goblin_Nohand: 21 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_4.unity MonoGreen: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_3.unity OcUI_MenuHandler.SetUIManager(MenuScripts (Oc.Item.UI.OcItemUI_ChestMng)) OcDevStatsRecorder.Record() [Current]totalReservedMem:4579MB, totalAllocatedMem:3552MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+46MB MonoGreen: 10 Goblin_Archer: 21 Boar: 25 Goblin_Nohand: 21 Goblin_Nohand: 21 GoblinBig_Axe_Light: 21 Goblin_Archer: 21 Goblin_Sword: 21 Goblin_Sword: 21 Goblin_Archer: 21 MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.06896485, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4579MB, totalAllocatedMem:3600MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+48MB OcPlMaster.ReqWarpAS pos:(-2178.72, 236.97, -971.46) Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました OcPlMaster.warp pos:(-2178.72, 236.97, -971.46) 地形データ適応. OWTerrain_3_2 => OWTerrain_3_2_Downsampled (UnityEngine.TerrainData) 地形データ適応. OWTerrain_3_1 => OWTerrain_3_1_Downsampled (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_0.unity [GrassRenderer] Unload GrassMap: OWTerrain_3_2 [GrassRenderer] Unload GrassMap: OWTerrain_3_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_1.unity [GrassRenderer] Loaded GrassMap: OWTerrain_1_1 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_8.unity 地形データ適応. OWTerrain_1_1 => OWTerrain_1_1 (UnityEngine.TerrainData) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_0.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_1.unity Cow: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_22.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Goblin/OcScene_OpenworldMap_Main_FieldObject_Goblin_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity MonoGreen: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0518_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_8.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_9.unity Cow: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_13.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei/OcScene_OpenworldMap_Main_FieldObject_FieldObject_Yohei_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_12.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_1.unity Couldn't create a Convex Mesh from source mesh "Boulder03_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity Unloading 72 Unused Serialized files (Serialized files now loaded: 5) Unloading 4963 unused Assets to reduce memory usage. Loaded Objects now: 2945455. Total: 1306.651700 ms (FindLiveObjects: 221.055300 ms CreateObjectMapping: 75.446400 ms MarkObjects: 991.247100 ms DeleteObjects: 18.902200 ms) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity RpcStartProcessAck:TgtNum=1, startTime=1665.797, Complete=0, initProcess=0, TimeOfsByCompleteNum=False Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_CraftMng.OcUnityAwake() Finish Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Start Oc.Item.UI.OcItemUI_AutoCraftMng.OcUnityAwake() Finish OcUI_DividedMenuMng.ActivateScene(Craft) OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) ID3473の取得に失敗したので、旧クラフトピアのデータから探します ID2092の取得に失敗したので、旧クラフトピアのデータから探します ID3473の取得に失敗したので、旧クラフトピアのデータから探します ID2092の取得に失敗したので、旧クラフトピアのデータから探します OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity MonoGreen: 10 RpcStartProcessAck:TgtNum=1, startTime=1680.804, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1680.804, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1680.804, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1680.804, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4547MB, totalAllocatedMem:3578MB [Diff]totalReservedMem:-32MB, totalAllocatedMem:-22MB RpcStartProcessAck:TgtNum=1, startTime=1685.791, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity MonoGreen: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity MonoGreen: 10 RpcStartProcessAck:TgtNum=1, startTime=1705.796, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3612MB [Diff]totalReservedMem:+8MB, totalAllocatedMem:+34MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity MonoGreen: 11 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity RpcStartProcessAck:TgtNum=1, startTime=1730.788, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OcUI_MenuHandler.SetUIManager(pfUI_Craft(Clone) (Oc.Item.UI.OcItemUI_CraftMng)) ID3473の取得に失敗したので、旧クラフトピアのデータから探します ID2092の取得に失敗したので、旧クラフトピアのデータから探します OcUI_DividedMenuMng.ActivateScene(Craft) MonoGreen: 11 RpcStartProcessAck:TgtNum=1, startTime=1740.71, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3440MB [Diff]totalReservedMem:0MB, totalAllocatedMem:-172MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -3036886 OcPl.charaChange スピカ OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=58412 OcPl.InitVRoidMovel:False RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.0707959, TimeOfsByCompleteNum=False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=58413 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=58413 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=58413 OcPl.InitVRoidMovel:False OcUI_DividedMenuMng.ActivateScene(VisualTutorial) OcUI_MenuHandler.SetUIManager(ocv_pf_ui_common--Popup_Tutorial_Set (Oc.OcUI_TutorialPage)) MonoGreen: 11 RpcStartProcessAck:TgtNum=1, startTime=1750.792, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity Sheep: 10 Sheep: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity MonoGreen: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3492MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+52MB RpcStartProcessAck:TgtNum=1, startTime=1770.795, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1771.11, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1771.11, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1771.11, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1771.11, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity MonoGreen: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OcUI_DividedMenuMng.ActivateScene(Inventory) OcPl.setPreviewMode -3036886 OcPl.charaChange スピカ OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=60053 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=True IsPreviewFalse newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=60054 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=60054 OcPl.InitVRoidMovel:False OcPl.charaChangeSetup: name=スピカ isLocalPlayer=False IsPreviewTrue newPlChara=pf_pl_body_f--Cape02_Green(Clone) Frame=60054 OcPl.InitVRoidMovel:False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity MonoGreen: 11 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_2.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3542MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+50MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity RpcStartProcessAck:TgtNum=1, startTime=1800.791, Complete=0, initProcess=0, TimeOfsByCompleteNum=False Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. MonoGreen: 11 Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Deer: 10 Deer: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity MonoGreen: 11 GoblinBig_Axe_Light: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_7.unity Sheep: 2 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_3.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3575MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+33MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_9.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity SaveData:World is Saved SaveData:Character is Saved SaveManager - SaveGameData Start Save: 57ms SaveManager - SaveCache CurrentWorld Save: 5ms SaveManager - SaveCache CurrentPlayer Save: 3ms SaveManager - SaveCache Mixed SaveManager - SaveCache Setting Save: 7ms Save: 3ms Save: 3ms SaveManager - SaveGameData End OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity MonoGreen: 11 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.07227051, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_7.unity Sheep: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_3.unity Fasting Has Been Finished! OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_7.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_6.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_5.unity MonoGreen: 11 Sheep: 10 OcDevStatsRecorder.Record() [Current]totalReservedMem:4555MB, totalAllocatedMem:3607MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+32MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity MonoGreen: 11 RpcStartProcessAck:TgtNum=1, startTime=1870.8, Complete=0, initProcess=0, TimeOfsByCompleteNum=False Skeleton_Bow: 10 Skeleton_1HAxeShield: 12 Skeleton_1HAxeShield: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_23.unity MonoGreen: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4603MB, totalAllocatedMem:3652MB [Diff]totalReservedMem:+48MB, totalAllocatedMem:+45MB Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. RpcStartProcessAck:TgtNum=1, startTime=1895.801, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity ID1282の取得に失敗したので、旧クラフトピアのデータから探します MonoGreen: 10 RpcStartProcessAck:TgtNum=1, startTime=1905.423, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1905.423, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1905.423, Complete=0, initProcess=0, TimeOfsByCompleteNum=False RpcStartProcessAck:TgtNum=1, startTime=1905.423, Complete=0, initProcess=0, TimeOfsByCompleteNum=False MonoGreen: 9 RpcStartProcessAck:TgtNum=1, startTime=1915.797, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_23.unity OcDevStatsRecorder.Record() [Current]totalReservedMem:4635MB, totalAllocatedMem:3431MB [Diff]totalReservedMem:+32MB, totalAllocatedMem:-221MB OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Plant/OcScene_OpenworldMap_Main_FieldObject_Plant_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_23.unity MonoGreen: 12 RpcStartProcessAck:TgtNum=1, startTime=1940.8, Complete=0, initProcess=0, TimeOfsByCompleteNum=False MonoGreen: 12 RpcStartProcessAck:TgtNum=10, startTime=3.402823E+38, Complete=0, initProcess=0.07418335, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OcDevStatsRecorder.Record() [Current]totalReservedMem:4635MB, totalAllocatedMem:3477MB [Diff]totalReservedMem:0MB, totalAllocatedMem:+46MB Cow: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity MonoGreen: 10 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_2.unity RpcStartProcessAck:TgtNum=1, startTime=1960.796, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Tutorial/OcScene_OpenworldMap_Main_FieldObject_Tutorial_HLOD_1.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_5.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity MonoGreen: 11 Cow: 3 Cow: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_3.unity Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OcDevStatsRecorder.Record() [Current]totalReservedMem:4651MB, totalAllocatedMem:3514MB [Diff]totalReservedMem:+16MB, totalAllocatedMem:+37MB Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. Physics.ClosestPoint can only be used with a BoxCollider, SphereCollider, CapsuleCollider and a convex MeshCollider. OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_25.unity Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_fence/OcScene_OpenworldMap_Main_FieldObject_fence_HLOD_2.unity MonoGreen: 11 Barrel: 2 Barrel: 1 Barrel: 1 Chicken: 2 Chicken: 2 Barrel: 1 The referenced script on this Behaviour (Game Object 'Detail_Platform_Pillars_1A2') is missing! OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom/OcScene_OpenworldMap_Main_FieldObject_TutorialRoom_HLOD_1.unity NPC_1_Guidance_07: 1 NPC_Farmer_01: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613/OcScene_OpenworldMap_Main_FieldObject_FieldObject_2023_0613_HLOD_2.unity NPC_Merchant: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_5.unity NPC_SubQuest_06: 4 NPC_SubQuest_04: 1 NPC_1_Guidance_10: 1 NPC_SubQuest_09: 2 NPC_SubQuest_01: 3 NPC_ExtractCrystal: 2 NPC_Merchant: 1 NPC_ItemInherit: 4 NPC_SubQuest_02: 1 NPC_Scholar_MQuest01: 1 Barrel: 4 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 Goblin_Sword: 20 NPC_SubQuest_08: 3 NPC_1_Guidance_05: 1 Barrel: 3 Barrel: 4 NPC_1_Guidance_08: 1 OcPlMaster.ReqWarpAS pos:(-2178.72, 236.97, -971.46) Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました Fallをリクエストしましたが、WarpStartによってロックされていました OcPlMaster.warp pos:(-2178.72, 236.97, -971.46) OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Rock_stone/OcScene_OpenworldMap_Main_FieldObject_Rock_stone_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_9.unity Skeleton_1HAxeShield: 12 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_25.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_GrassField/OcScene_OpenworldMap_Main_FieldObject_GrassField_HLOD_24.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Cave_Field/OcScene_OpenworldMap_Main_FieldObject_Cave_Field_HLOD_10.unity OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_RuinSet/OcScene_OpenworldMap_Main_FieldObject_RuinSet_HLOD_11.unity Unloading 31 Unused Serialized files (Serialized files now loaded: 5) Unloading 8614 unused Assets to reduce memory usage. Loaded Objects now: 3081981. Total: 1327.478900 ms (FindLiveObjects: 240.920100 ms CreateObjectMapping: 76.871200 ms MarkObjects: 990.555800 ms DeleteObjects: 19.131200 ms) Cow: 3 OnSceneLoaded Skip: Assets/_Overcraft/Scene/OpenWorld/OcScene_OpenworldMap_Main_FieldObject_Spring/OcScene_OpenworldMap_Main_FieldObject_Spring_HLOD_4.unity Skeleton_1HAxeShield: 12 MonoGreen: 11 OcUI_MenuHandler.SetUIManager(oc_pf_ui_popup--OpenWorldTower_Popup (Oc.Item.UI.OcUI_OpenWorldTowerUI)) OcUI_DividedMenuMng.ActivateScene(OpenWorldTower) RpcStartProcessAck:TgtNum=1, startTime=2005.786, Complete=0, initProcess=0, TimeOfsByCompleteNum=False OcDevStatsRecorder.Record() [Current]totalReservedMem:4679MB, totalAllocatedMem:3583MB [Diff]totalReservedMem:+28MB, totalAllocatedMem:+69MB Cow: 3